Niagara Realistic Starter VFX Pack

VIDEO DEMO LinkThis pack tries to make your life easier when you start your own project, with all effects you need for the beginning of your development and prototyping. This mega pack include new particles and two packs of Realistic Starter VFX Pack reworked in Niagara System!

Type of VFX: Blood, Environment, Explosion, Fire, Molotov, Flamethrower, Destruction, Impact, Smoke, Steam, Sparks, Water, Fish, Bubbles, Flare, MuzzleFlash, Shoot, Tornado, Lightning, Snow, Rain, Dust, Acid, Lava, Electric.

Video All Effects Long

UPDATE: Add Easy Scale System to Particle Effects – just scale asset in Transform menu (sometimes need Turn On Local Emitter to apply forces correctly)

The pack includes:

  • Number of Unique Effects: 148
  • Number of Materials: 97
  • Number of Textures: 93
  • Number of Blueprints: 1
  • Number of Unique Meshes: 12

Other assets:

Technical Details

List of every effect:

  • Blood (8) / Gore, Splat, Splash
  • Destruction (8) / Building, Ceramic, Concrete, Electric, Glass, Metal, Wood
  • Environment (18) / Butterfly, Dandelion, Dust, Falling_Dust, Fish, Fog, Insects, Leaves, Rain, Snow, Tornado, Lightning
  • Explosion (16) / Big, C4, Color Smoke, Confetti, FlashBang, Grenade, Molotov, Rocket, Sand, Side, Smoke, Small
  • Fire (12) / Big, AmmoBox, Burst, Dripping, Floor, Jet, Small, Wall, Flamethrower
  • Flare (5)
  • Impact (24) / Acid, Asphalt, Brick, Ceramic, Concrete, Default, Ice, Leather, Paper, Rubber, Vegetation, Metal, Wood, Plastic, Rock, Sand, Snow, Water, Wood, Blood, Electric, Fabric, Glass, Grass, Metal, Mud
  • MuzzleFlash (2)
  • Shoot (2)
  • Smoke and Steam (17)
  • Sparks (20) / Embers
  • Test (3) / Alignement Velocity Random, Collision Rotation, Static Mesh Disslolve
  • Water (13) / Acid, Lava, WaterFall, Splash, Dripping, Bubbles

Number of Vertex Animation (VAT) Meshes: 5

Number of FlipBooks (Spriteheets): 49

Platforms Tested: PC

Documentation Included: No

Additional Notes:

For editing particle effects, you need to know the basics of Niagara System UE4.

Effects are made in Niagara!

Knowing issues in Niagara System:

Niagara Vector Field CPU access Error prevents its use in projects / Just use Curl Noise, not Vector Fields.


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