Unreal Engine

Abandoned / Post-Apocalyptic Hospital Environment + ULAT

Abandoned Hospital Environment with 105 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects. Concept Art made by ‘Sebastien Fauvergue’, Creative Direction by Leartes Team, Environment made by talented Artist ‘Shakhzaman Kasteyev‘ Showcase Video If you want to populate your game environments or any kind of Virtual Production levels here …

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Abandoned Hospital Pack

This pack contains modular walls, ceilings, floors, stairs and balcony meshes as well as decorative props to use in constructing an abandoned hospital interior space. The pack also includes a set of master parent materials, all the necessary material instances, and all the required textures used in the example screenshots. Technical Details The pack contains 207 game friendly assets: – …

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Zibra Liquids

🌊 Zibra Liquids is GPU-based solution for real-time 3D liquid physics simulation, developed to make effects creation easier, achieve outstanding visuals, and add realistic physics. Showreel: https://www.youtube.com/watch?v=8B5vbEFDBas Powered by a custom physics solver and a one-of-a-kind Artificial Intelligence-based technology for neural object representations, it makes working with liquid easy as never before. With Zibra Liquids, you can make performant 3D real-time …

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Waterline PRO

What is Waterline? Trailer Waterline is a collection of surface and post-process materials that work seamlessly to create high quality split-view water visuals for water with displaced waves! .Waterline provides several quality options suitable from ArchViz animations to high-end mobile devices. Waterline 3.0 Trailer Introducing Buoyancy and Shallow Water Simulation on an infinite and localized scale that works with all …

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Voxel Plugin Pro Legacy

Voxel Plugin Legacy (version currently on the marketplace) is in end of life support. We will continue to push bug fixes but no additional features will be added. There’s also no strong guarantee on future engine releases being supported. Purchasing Legacy will give you a perpetual license to 2.0 when it will be released, and a perpetual license to any …

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VerticalThird

Vertical Third is a recipient of TWO Epic MegaGrants and was featured on Inside Unreal, Epic’s weekly livestream every Thursday: https://youtu.be/X4VwkcM8qEY Playable Vertical Third Tech Demo on the Epic Game Store: https://store.epicgames.com/en-US/p/vertical-third-tech-demo-ccfff7 *The tech demo has been modified with a Patcher, Launcher and Cloud Integration.* Vertical Third is the ultimate iteration engine for UE5! Through DataTable driven systems you can …

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USurfaceMesh

Showcase Video Features Video A grid based multipurpose tool that creates terrain blended rock and cliffs, captures height and auto paints vertex colors The USurfaceMesh plugin was built to create custom fit static meshes that fit anywhere. You can project the mesh to the surface of any other mesh or landscape and then customize it with various height textures. The …

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Url Encode Decode

字符串进行Url编码解码,Html编码,用户在HTTP请求中参数格式化使用。 The string is encoded and decoded by Url, encoded by Html, and formatted by the user in the HTTP request. Url Encode Returns a percent-encoded version of the passed-in string Url Decode Returns a decoded version of the percent-encoded passed in string Html Encode Returns the < &gt…etc encoding for strings between HTML elements. Technical Details Features: DT Url …

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UIPF – Unified Interactive Physical Foliage

UIPF delivers beautiful and efficient interactive foliage to any game – from massive fields of swaying grass, to interactive hanging vines, bendy plants, and even trees. Designed from the ground up to work with the UE4 foliage tools UIPF is designer and artist friendly, supports all of your own foliage, and comes with a library of high quality interactives you …

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UI Deformer

Adds a custom Retainer Box called “Deformer Retainer Box” inside UMG that allows widgets under it to be deformed. NOTE: Like the Unreal Retainer Box, it only works when playing the game, NOT in the UMG editor. So adjusting the settings, then playing the game is how to iterate. This is fixed as of Unreal 5.3. There’s now a boolean …

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TNT Flexible Locomotion

What is TNT Flexible Locomotion System? TNT Flexible Locomotion System is a plug-in of Unreal Engine. It contains almost all locomotion content in 3A action games. All functions are designed for multiplayer games and are easy to integrate into other projects. This product comes from a 3A action game under development and will continue to improve and evolve as the …

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