Unreal Engine

Formation System v2

The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to each other. Promo Video: https://youtu.be/9li9xoqbbaA Documentation: https://codesquirl.github.io/FormationSystem/ Example Project: https://github.com/codesquirl/FormationSystemExample Formations Tool: https://github.com/codesquirl/FormationsTool Version 2.5.3: Updated compatibility to UE 5.3 Version 2.5.2: Updated …

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FGear Vehicle Physics

FGear is a custom vehicle physics solution that helps you build arcade or semi-arcade style racing games. A great balance between realism and ease of control. Check the demos : Forum(Demo Links) Sandbox demo video : https://youtu.be/BClRdj3U8w0 Some projects using : https://youtu.be/FnQKj3SSMGo Disclaimer: The red sports car model in the sandbox video is not included in the package or the …

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Events system

Videos 📋 Initiative 💪🏼 In Use-Demo 📚 Tutorial 💯 Review To read 📌 Documentation 📈 Wikia 📜 Changelog 😎 Benefits 🙋‍♂️ FAQ (coming soon) 🎁 Wishlist Elegant Blueprints We all know how easy it is to work with clean and organized Blueprints. They help us develop faster and keep us focused. Keeping your systems independent and autonomous is one of …

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EOSCore

Features Use the Epic Online Services (EOS) with Unreal Engine Blueprints Use the Epic Online Services WEB Api Blueprint Subsystems (EOS Interfaces exposed to Blueprints) Achievements Authentication AntiCheatServer AntiCheatClient Connect Friends Ecom Leaderboards Lobby Metrics Mods Player Data Storage Presence P2P Reports RTC (Voice Chat) Sanctions Sessions Stats Title Storage UI UserInfo Web API Features Connect Web API Voice Web …

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EOS Online Subsystem

Use Epic Online Services in Unreal Engine! With support for authentication, avatars, friends, sessions, parties, Voice Chat, presence, stats, achievements, leaderboards, Player Data Storage, Title Storage, peer-to-peer networking, Anti-Cheat and network authentication, this plugin has what you need to build games on top of EOS. It supports neat features, like showing a unified friends list of friends from both the …

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EnGore: Procedural Dismemberment

Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes. Includes Blood / Gore FX that can be easily interchanged for any other FX. The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a skeletal mesh. Built and Optimized in C++ for best possible …

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Editor Windows Frame

Unreal has redrawn all the Windows’s window elements, but they did not add window shadows. When you want to set the entire editor to a flat design style, shadows can help distinguish different windows effectively. This plugin has hacked their implementation to bring back the system window shadows while removing their rounded corners. Additionally, it speeds up the response time …

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EasyAds Pro(+Mediation)

IMPORTANT: please first configure gdpr, after gdpr check finish, the sdk will initialize. it will help you easily integrate AdMob,Vungle, Unity, ChartBoost in your games, both Android and iOS use the same code. All features are available in C++ and Blueprint. This plugin automatically processes ads reload and all other details so, you can easily use it. Document: Please visit …

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Easy Multi Save

Demo Video Example Project Documentation Email Support Discord Support Easy Multi Save is an all-in-one save and load solution that will literally save you a lot of time. It is suited for small and large projects and does not require any C++ knowledge, which makes it a perfect fit for Blueprint only and code projects alike. Save and load Level …

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Easy Console Vars

Enables the creation and registration of console variables through an in-editor interface. All console variables (ECVars) created through this plugin persist editor restarts. Technical Details Features: Easily add console variables via an editor interface form Auto-reload of console variables upon editor initialization Save console variable definitions to a specialized file, decoupled from the default ConsoleVariables.ini Code Modules: EasyConsoleVars (Editor) Number of …

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EasyActions

DEMO | TUTORIAL | SAMPLE * Version 1.9: Added ability to get “OnSweep” Delegate when object is hit. Affected Actions: Move, Rotate and Follow. EasyActions is an easy to use plugin that allows you to manage various time-based actions with various ease-in/out functions. In addition you can use this plugin in your blueprint project without the need of writing a …

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Definitive Painter

YouTube channel visit | YouTube tutorials visit | Discord server join Example of things that can be done with Definitive Painter Chart view Sound Equalizer view Radar view Definitive Painter is a 2D vector graphics library that allows you to draw 2D graphics based on vectors right in Unreal Engine. It is based on Skia by Google. Definitive Painter extends …

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