Description Simple and awesome editor improvement that helps you to rename and rearrange your structure in the World Outliner and Content Browser. Just watch the video and you will see how it is cool and easy.
Read More »Unreal Engine
MySQL and MariaDB Integration
Description The MySQL and MariaDB Integration Plugin is a powerful and versatile tool designed specifically for developers and creators who use Unreal Engine. This integration allows for seamless communication between Unreal Engine projects and two of the most widely-used database management systems: MySQL and MariaDB. By bridging the gap between game development and database management, this plugin paves the way …
Read More »NPC Optimizator – automatic optimize NPC for you game
Description NPC Optimizator – it’s a plugin provide you flexible automatic NPC optimization for you game. Do you have a need for a large number of NPCs in a frame, but the standard solution slows down the performance? No problem, just add an optimization component to your NPC and run the game – you will see a huge performance boost. …
Read More »Rubble and Debris – Modular Set
Description Rubble and Debris – Modular Set Tutorial/Example Youtube Video *Please note, the tutorial/demo scene is available from 4.19 engine version* Features: -11 Standalone rubble piles -47 Standalone debris pieces -4 Tiled textures with Height Maps -Concrete/Bricks/Blocks/Mixed style types -4096×4096 textures -Highest LOD setting per rubble pile averages at 3k-4k triangles -4 LOD levels per rubble pile piece …
Read More »Stylized Solarpunk City
Description Stylized Solarpunk City is a high-quality modular asset pack including a wide variety of easy-to-assemble modular building assets and high-quality props. You can quickly iterate between mesh and material variations to populate and polish your game environment. Showcase Video
Read More »Female Mannequin Character for Stylized Female
Description A female mannequin model for game development and prototyping. It comes with multiple head options and modular parts. Compatible with other Stylized Female assets from PO-Art and the new official female skeleton. Video presentation Documentation Tutorial on how to use a custom character model with a character controller + assembling multiple parts NOTE ON ENGINE VERSIONS : If …
Read More »Mega Bundle Sound Pack
Description Mega Bundle Sound Pack – this is a bundle of the best seven packs for projects in the style of horror, dark fantasy, science fiction. Included are audio files of such packs as “Horror Sound Pack“, “Horror Sound Pack 2“, “Game Ready Sounds“, “Game Ready Sounds 2“, “Mystical Soundtracks“, “Dark Ambient Soundtracks“, and “Phobia Sound Pack”. 553 sounds, which …
Read More »Line Of Sight. Dynamic mesh.
Description The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect. Easy use in blueprint. 2 geometric types: arch and line. Creates 2 arches. Rotate along X, Y, Z. Not only Z (Top-Down games). High performance, the …
Read More »Path Follow
Description The Path Follow plugin allows any actor to follow any spline path including relative/moving paths. The plugin gives you direct control over location, rotation and speed of following directly inside Unreal Engine 4 editor. Trigger any behavior using path event points. Prototype rotation along a path with build-in rotation points generator. Speed points allow for precise control over speed …
Read More »Utility/Power Pole
Description DEMO This is a set of 7 unique power / utility poles. The poles are blueprints and can be linked to one another and the wires get dynamically created in the editor. You can even adjust the amount of slack in the wires ( causing them to drop closer to the ground ). Creating power lines is …
Read More »Simple Scatter
Description VIDEO: https://www.youtube.com/watch?v=NNc_m1589QY Watch the video ^ it says it all 😉 Simple Scatter is a scattering plugin which allows you to scatter static mesh instances on level actors such as Static Mesh Actor or Landscape, and then refine distribution of these instances with great degree of artistic control. It’s supposed to save time otherwise spent manually painting …
Read More »SplineSweeper Component
Description The sweep component allows you to quickly generate spline meshes to sweep the given spline. Its not meant to be a complex system for special game logic, instead this is for when you just want to mesh a spline quickly and without effort. Just one node is required to call the sweep functionality, and it can run in construction …
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