Unreal Engine

MySQL and MariaDB Integration

MySQL and MariaDB Integration download

Description The MySQL and MariaDB Integration Plugin is a powerful and versatile tool designed specifically for developers and creators who use Unreal Engine. This integration allows for seamless communication between Unreal Engine projects and two of the most widely-used database management systems: MySQL and MariaDB. By bridging the gap between game development and database management, this plugin paves the way …

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Rubble and Debris – Modular Set

Rubble and Debris – Modular Set download

Description Rubble and Debris – Modular Set    Tutorial/Example Youtube Video *Please note, the tutorial/demo scene is available from 4.19 engine version*   Features: -11 Standalone rubble piles  -47 Standalone debris pieces  -4 Tiled textures with Height Maps -Concrete/Bricks/Blocks/Mixed style types  -4096×4096 textures  -Highest LOD setting per rubble pile averages at 3k-4k triangles -4 LOD levels per rubble pile piece …

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Stylized Solarpunk City

Stylized Solarpunk City download

Description Stylized Solarpunk City is a high-quality modular asset pack including a wide variety of easy-to-assemble modular building assets and high-quality props. You can quickly iterate between mesh and material variations to populate and polish your game environment.   Showcase Video

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Female Mannequin Character for Stylized Female

Female Mannequin Character for Stylized Female download

Description A female mannequin model for game development and prototyping. It comes with multiple head options and modular parts. Compatible with other Stylized Female assets from PO-Art and the new official female skeleton. Video presentation Documentation Tutorial on how to use a custom character model with a character controller + assembling multiple parts   NOTE ON ENGINE VERSIONS : If …

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Mega Bundle Sound Pack

Mega Bundle Sound Pack download

Description Mega Bundle Sound Pack – this is a bundle of the best seven packs for projects in the style of horror, dark fantasy, science fiction. Included are audio files of such packs as “Horror Sound Pack“, “Horror Sound Pack 2“, “Game Ready Sounds“, “Game Ready Sounds 2“, “Mystical Soundtracks“, “Dark Ambient Soundtracks“, and “Phobia Sound Pack”. 553 sounds, which …

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Line Of Sight. Dynamic mesh.

Line Of Sight. Dynamic mesh. download

Description The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect. Easy use in blueprint.   2 geometric types: arch and line. Creates 2 arches. Rotate along X, Y, Z. Not only Z (Top-Down games). High performance, the …

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Path Follow

Path Follow download

Description The Path Follow plugin allows any actor to follow any spline path including relative/moving paths. The plugin gives you direct control over location, rotation and speed of following directly inside Unreal Engine 4 editor. Trigger any behavior using path event points. Prototype rotation along a path with build-in rotation points generator. Speed points allow for precise control over speed …

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Utility/Power Pole

Utility/Power Pole download

Description DEMO   This is a set of 7 unique power / utility poles. The poles are blueprints and can be linked to one another and the wires get dynamically created in the editor. You can even adjust the amount of slack in the wires ( causing them to drop closer to the ground ).   Creating power lines is …

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Simple Scatter

Simple Scatter download

Description VIDEO: https://www.youtube.com/watch?v=NNc_m1589QY   Watch the video ^ it says it all 😉   Simple Scatter is a scattering plugin which allows you to scatter static mesh instances on level actors such as Static Mesh Actor or Landscape, and then refine distribution of these instances with great degree of artistic control. It’s supposed to save time otherwise spent manually painting …

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SplineSweeper Component

SplineSweeper Component download

Description The sweep component allows you to quickly generate spline meshes to sweep the given spline. Its not meant to be a complex system for special game logic, instead this is for when you just want to mesh a spline quickly and without effort. Just one node is required to call the sweep functionality, and it can run in construction …

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