!!! Do Not Purchase Until Reading Statement Below !!! The Flexible Combat System Basic is the initial release of the Flexible Combat System created back in April 2021, this combat system has been upgraded with over 1000 hours and $5000 invested this past year bringing heaps of new systems including Magic and Ranged combat, Quest System, Dialogue System, Inventory & …
Read More »Unreal Engine
Flexible Combat System
This System has just undergone a massive Update check out my video on it here: Update Video. As this is a big update there will be some bugs lying around however these will be fixed over the next month with instructions on how to do so ⚜️ This System has everything you need to create a Game! It comes together …
Read More »Fighting games template project
This template is a project that allows you to create a fighting game with as little Blueprint editing as possible. ・Latest version : 2nd Generation Ver.1.0(Dec 12, 2023 Fixed bugs in menu display and keyboard input) Introduction video of 2ndGen Ver.1.0 You need to add a plugin to support online mode. ・How to play online multiplayer using Steam ・Playable-Demo (The …
Read More »First Person Shooter Template Pack (FPSTP) 3.0
Demo (Windows 64-bit) | Discord | Trailer | Scetchfab 🥇OUR ADVANTAGES Our main goal is to give you the opportunity to create a shooter that will not refer to the standard shooters, of which there are so many at the moment!The template that we have developed includes the most unusual mechanics to date, which will make your projects stand out …
Read More »Euphoria – Close Combat
Note: This is not a ‘plug and play’ asset, it’s more framework than the template Note: Euphoria Systems has animation requirements to work properly, quality depends on animations. Each update will bring a completely new animations. Playable Demo | Discord Euphoria – Close Combat it’s a framework for realistic and cinematic games to help create an advanced combat system based …
Read More »Elevator Kit With Blueprint
Elevators review: https://youtu.be/HFxOjKn01WU Blueprint review: https://youtu.be/_bcecb4iJcY Setup & Tutorial: https://youtu.be/KAD-w6M_F4E Technical Details 10 different elevator design, 1 elevator Blueprint (can go upstairs and downstairs) Number of Blueprints: 1 Network Replicated: No Number of Materials: 38 Number of Textures: 55 (lower than 2K) Number of Elevator Meshes: 10 Number of other Meshes: 6 Some Materials need to use Free Substance Plugin
Read More »Easy Combo Buffering
Showcase video | Tutorial V1.0 | Documentation | Discord Easy combo buffering will let your players send an input for a move before the last execution is finished. This mechanic is essential for fighting games that encourage player skills. Whether you are a beginner or an expert dev, Easy Combo Buffering is easy to use and it was designed to …
Read More »Dynamic Campfire (Network Replicated)
| Demonstration Video 1 | Demonstration Video 2 | Documentation Purpose and Behavior Create a realistic and seamless burning simulation with the Dynamic Campfire blueprint. Start with a fresh pile of tree branches and dried grass. Light the fire to see its dynamic materials, light, and particle effects illustrate burning and temperature increase. Stop the fire at any time and …
Read More »COMBAT FURY
NEW SHOWCASE TRAILER | Content Showcase | Content Demo (Playable) | Demo (Sekiro Combat) | Video Sekiro Gameplay | Discord | Documentation Combat Fury is a full-fledged combat system, including parrying, dodging, enemy AI and various combat mechanics that will help you design your combat system in a timely fashion. Patch 1.2.1 Reworked Lock On Component Fixed few bugs. Update 1.2 Showcase …
Read More »Drivable Vehicle : Snowmobile
Fully working Snowmobiler featuring four skins, and fully working suspensions. Realistic sounds of the engine, suspensions, tracks etc. Toggle ON or OFF lights and indicators. Lights and indicators can be destroyed individually, destroyed version with custom blueprint is included with project. Can be used in any game or project. Vehicle is built from scratch. Keyboard and mouse for controlling the …
Read More »Dissolve Anything
Tutorial: Link Showcase: Link Documentation PDF: Link Game Ready, time saver: Dissolve Anythng using the Blueprint system: Select your Static / Skeletal / Character mesh to Dissolve. Select and Set the Mesh’s Materials to Dissolve. Select the Sound & the attenuation. That’s all! Works with sequencer to create movie effect. Use Box, sphere, or Static Mesh as a Dissolver. Technical …
Read More »Displacer with Snow & Moss Gen
Highlight :Displacer was created for Unreal Engine 5 with the intentions of enhancing your meshes with proper non-destructive Tessellation / Displacement. A perfect companion for Megascans Textures or other materials with a displacement map. Now includes Dynamic Geometry Moss and Snow Generation. You can Create Snow Fall/Build up on any of your meshes. Showcase :Moss Generation / V3.0 Update Video …
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