Description This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts and include low poly versions as well! Features: 104 Meshes (Half Nanite versions / Half Low Poly …
Read More »Unreal Engine
Drivable Cars: Basic Vehicle System
Description new: migration video tutorial watch Video download demo check out the Advanced pack here! GTA style driveable cars for Unreal Engine 4 & 5, including three basic models (Hatchback, Sedan and SUV), each one with four LOD levels and unique properties. The car pack includes toggleable lights, inside and outside camera (with zoom and orbit function), turning steering wheel …
Read More »Traffic Control System
Description YouTube Trailer – Documentation Traffic Control System is designed to very quickly create and iterate on large traffic systems. Every tool is made to use as little clicks as possible to get to your desired result. Intersections and traffic lights can generated at the click of a button, and modified if the results are not desirable. • Fully …
Read More »Seaside Docks VOL.2 – Boats (Nanite + Low Poly)
Description This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts. Low poly versions of each mesh are provided for those that do not wish to use Nanite! Features: …
Read More »Master Console Commands
Description This tool helps you to execute console commands in a very efficient and visual way. It is very useful for debugging and testing. For example, you can see the type of data being processed in your scene, as well as to diagnose any errors or unexpected results. You’ll have easy access to the most common/popular console commands and also …
Read More »Companion AI
➤ Demo📽 Features Showcase☞ Tutorials ★ Overview This is a companion framework which handles all the heavy logic to allow you to create your own companions within seconds. without spending months (Like we did) on the core logic. It is simple and universal, meant to be expanded towards your desired project goal. Perfect for beginners to learn or for experienced …
Read More »Foliage VOL.2 – Pines (Nanite and Low Poly)
Description This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts Features: 22 Meshes (11 nanite and 11 low poly) High quality and fidelity texture sets – 4k …
Read More »Ultimate Quest Manager
Description Gameplay Video | Documentation | Playable Demo This asset is a part of the Ultimate Shooter Kit Ultimate Quest Manager is an asset to help you to create any type of quests for your game. It has an expandable logic for your needs. You can create unlimited sequences for a quest and unlimited objectives for a sequence. The whole …
Read More »One Handed Sword Animset Pro
Description Preview Video The Animation Retargeting content in the preview video is the result of the Animation Retargeting test presentation, which is not included in the animation set. The particle effects demonstrated in the video are included in the animation set and are solely used for showcasing motion paths; they have not been optimized. If you require effects, the …
Read More »Stationary weapon : CIWS
Description Fully working stationary weapon system CIWS – anti air turret Player controlled or Ai controlled option All in one easy to use Blueprint. It can be used in any game or project, also included in the project is a destroyed version of the CIWS. CIWS is built from scratch. Custom character integration ( please follow instruction no matter which …
Read More »Third Person Story Adventure Template
Description ** This is a complex asset and despite detailed documentation and video tutorials, beginners might have trouble understanding and using it. Please also consider, due to it’s complexity, the template is not meant for migration into existing projects. However this can be achieved with a fair Unreal Engine knowledge. ** Preview: Windows Demo / Video Help & Support: / …
Read More »Japanese Forest Grave
Description High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works …
Read More »Mercenary – Medieval Female Set
Added Metahuman tal nrw support: Body/Head need to be migrated from the metahuman creator and via Quixel Bridge. Dont forget to assign the Control Rig to the SK Files (Epic does not allow to publish data directly from metahuman creator) The Medieval Armour NPC pack comes with a load of assets to create a variety of medieval battle characters. …
Read More »Interactive Tree Creator
Description VIDEO PREVIEW Starter guide & feature list for versions 4.22 and newer Starter guide & feature list for versions older than 4.22 REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace) Besides the documentation, the project contains demo levels with interactive examples of all features. Latest update (4.22+): – Improved auto billboard generation, now the billboard size …
Read More »Advanced Drone System with flying AI
Description Showcase — Video tutorial for integration — Documentation– The Advanced Drone System with Flying AI is a comprehensive and ready-to-use drone mechanic system, designed for seamless integration into your project. Featuring well-organized and thoroughly commented blueprints, this system is entirely coded in blueprints, ensuring ease of use and adaptability. You can effortlessly integrate your own 3D drone models, and …
Read More »Dynamic Grass System
Description VIDEO PREVIEW DEMO (showing version 4.26+) REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace) Full feature list & starter guide This system allows you to add dynamic behavior to any grass mesh easily. Use it with the UE foliage tool or spawn it dynamically in-game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending, and …
Read More »Ultimate Interaction Manager
Description Showcase | Playable Demo | Documentation Ultimate Interaction Manager is a component-based, replicated interaction manager and it will allow you to convert any actor into an intractable. There are a lot of settings to customize for your needs. Automatically added dynamic markers with a widget pool, customizable icons, and a point of interest system. Different types of interaction handling …
Read More »Art of Shader – Film And Special Effects
Description Art of Shader – Film and Special Effects is a powerful asset pack that offers a set of advanced Post Process Blendable Materials, offering a range of high-quality, film-inspired post-processing effects that can be applied to your scene to give it a cinematic look and feel. With Blueprint Actors that make it easy to combine, blend, and group materials …
Read More »Modular Sci-Fi Factory
Description .: Showcase Video For a general review of quality and space .:WalkThrough To check the dimensions of the prepared environment and gameplay .:ModularityTest To show the modularity of assets and the use of blueprints This package is a comprehensive collection of a sci-fi factory environment. Several key objectives were prioritized during its creation, with the most important being the …
Read More »Sci Fi Cyborg 03
Description Low-poly model of the character “Sci-Fi Cyborg 03” Use for create games of different genre like: RPG, shooter, strategy,etc. Character is rigged to Epic skeleton and have animations from “Animation starter pack” for tests. The project also contains individual character fragments for customization. Gun is static mesh. Textures: five uv sets 2048×2048 (character parts: head, arms, hands, legs, …
Read More »Procedural Animation Framework
Description Are tedious character animations slowing down your creative process? Say goodbye to the grind with the Procedural Animation Framework. This tool enables you to bring characters to life effortlessly and efficiently. With a robust interface, you can seamlessly adjust animation parameters to suit your needs. Modify speed, intensity, and style with ease, putting YOU in complete control of your …
Read More »Two Elevator Systems (Glass Framed/Enclosed)
Description [DEMO] [Instructions on how to add Elevators] [Instructions on how to setup the player to be able press the elevator buttons if you have trouble with the blueprints] This package contains two different elevator systems. A glass framed elevator system allowing you to see outside as the elevator moves. A fully enclosed elevator system. The list …
Read More »Modular Male Mannequin on Standard Skeleton
Description This modular male mannquin is built on the Epic Skeleton (UE4 and UE5 versions provided) and is designed for flexibility and maximum compatibility with other marketplace assets. Video demo Documentation Tutorial on how to use a custom character model with a character controller + assembling multiple parts Two systems are provided : regular modular skeletal meshes (head, upper, …
Read More »Roadside VOL.3 – Rural Props (Nanite and Low Poly Versions)
Description This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts and include low poly versions as well! Features: 56 Meshes (Split between nanite and low poly versions) …
Read More »Robot 14
Description Low poly robot model, ready to be integrated into your project. With good optimization, you can place many models in a scene without significant performance degradation. Compatibility with an epic skeleton will allow you to use all the animations available for this skeleton. Custom material allows you to set any color for parts of the model. The asset …
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