Last Assets

Unreal Engine

Ghouls Mega Bundle

Description Reviews Questions Report product Packs included in Bundle: Infected Zombie Female —–VIDEO PREVIEW—– DEMO ANIMATION TEST TURNRABLE —————Zombie Ghoul —–VIDEO PREVIEW—– DEMO ANIMATION TEST TURNRABLE —————Infected Zombie —–VIDEO PREVIEW—– DEMO ANIMATION TEST TURNRABLE —————The Ghoul —–VIDEO PREVIEW—– DEMO ANIMATION TEST TURNRABLE —————Big Ghoul —–VIDEO PREVIEW—– DEMO ANIMATION TEST High-quality realistic low-poly 3D models of Zombie Ghoul The model is ready …

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Multiplayer Dynamic Weather System V4

🎮 Watch & Play Timelapse Video | Version 4.0 Preview | Playable Demo 🎓 Documents Documentation | Integration to Ultra Dynamic Sky | Integration to Another Character ❓ Have a question? Discord with 1500+ Members Description: Is a system, that allows you to change your in-game weather and season, blend various types of material settings for each season and weather. …

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Post Apocalyptic Mansion Albert Manor (Day and Night Lighting)

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Art created by Dekogon Studios. Video Demo: https://www.youtube.com/watch?v=6kRnuLUSTI0 Technical Details Features: 300 Meshes High quality and fidelity texture sets – 2k textures Master material setup that control the of all props and …

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Post Apocalyptic Melee Weapons VOL.2

This project includes everything pictured, including all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. NOTES: Ultimate Level Art Tool: Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This …

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Special Move Animations

Trailer Video—————————————————— Added a horizontally flipped version to the motion below.The standby pose is not reversed. SpecialMoves 000 (One-handed laser beam) SpecialMoves 001 (Slashing energy) SpecialMoves 003 (Electric energy) SpecialMoves 005 (One-handed energy bullet) SpecialMoves 007 (Continuous energy shot) —————————————————— Animation + Simple Effects SpecialMoves 000 (One-handed laser beam) SpecialMoves 001 (Slashing energy) SpecialMoves 002 (Hero jump and landing) SpecialMoves …

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Nav Mesh Vehicle AI

This simple but robust AI system allow’s any vehicle class, including custom one’s, to move to a destination, going around obstacles that can even change at runtime, as long as it affect’s the nav mesh. Very easy to implement using a simple actor component that can be used to set different settings, like a max speed multiplier to a target …

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Dark Forest Pack

Dark Forest – magical place. A great collection for your game. https://www.youtube.com/watch?v=vtVzzho1i6c   Technical Details Features: Tree_1 Tree_2 Tree_3 Tree_4 Tree_5 Tree_Character Root_1 Root_2 Root_3 Stone_1 Stone_2 Stone_3 Texture Sizes: 2048×2048, 4096×4096 Collision: Yes, Automatically Generated Vertex Count: Tree_1 – 51379 Tree_2 – 51466 Tree_3 – 51507 Tree_4 – 51360 Tree_5 – 51744 Tree_Character – 135880 Root_1 – 10993 Root_2 …

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Ring World City Station

———————–Check our 50+ other Environments———————–————————–SCALE X – SCALE Y – SCALE Z————————–You can join our discord here if you have some questions. Preview video Here Ring World City Environment containing 185 static meshes, with lods, lightmaps, collisions. It contains all the props you need to create a Sci-fi city including buildings, bar, streets, props, spaceship and interior. All assets are …

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Basic Ping System

The Basic Ping System is not just a basic ping system, it’s a nice basis because of its clear default set up, expanding on the system isn’t convoluted. The system is replicated, it features both Item pinging and location pinging. It can be used on both static actors and physics actors. The blueprint logic is written neatly into a macro …

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Grapple Hook + Pull

Demo: Video / Build (Windows) (1.2.1) Tutorial: Third Person / First Person Grapple Hook Component: based on camera direction to move character and uses a hook origin as start position. New feature: you can pull server replicated objectives or a player character (based on a configurable tag) Update 1.2.0: Added a new option to enable pull server replicated objectives (also …

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LL Face Control

The blueprints will allow the user to create a near 1 to 1 mapping of their face to a digital character’s face using a quick, convenient method. This is done by allowing the user to control live morph target/blend-shape data to a fine degree from live link face using material instances. The included blueprints are examples to be used with …

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Sequencer Pro+

Sequencer Pro+ is a comprehensive toolkit designed to streamline your workflow within Unreal Engine’s Sequencer. Whether you’re a seasoned filmmaker or a novice creator, Sequencer Pro+ equips you with a suite of powerful features to enhance your storytelling capabilities. Sequencer Pro+ is a powerful tool designed to enhance your workflow within the sequencer environment. With features like object visibility overrides, …

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