Unreal Engine

Mercenary – Medieval Female Set

Added Metahuman tal nrw support: Body/Head need to be migrated from the metahuman creator and via Quixel Bridge. Dont forget to assign the Control Rig to the SK Files (Epic does not allow to publish data directly from metahuman creator)   The Medieval Armour NPC pack comes with a load of assets to create a variety of medieval battle characters. …

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Interactive Tree Creator

Description VIDEO PREVIEW   Starter guide & feature list for versions 4.22 and newer Starter guide & feature list for versions older than 4.22   REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace)   Besides the documentation, the project contains demo levels with interactive examples of all features.   Latest update (4.22+): – Improved auto billboard generation, now the billboard size …

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Advanced Drone System with flying AI

Description Showcase — Video tutorial for integration — Documentation– The Advanced Drone System with Flying AI is a comprehensive and ready-to-use drone mechanic system, designed for seamless integration into your project. Featuring well-organized and thoroughly commented blueprints, this system is entirely coded in blueprints, ensuring ease of use and adaptability. You can effortlessly integrate your own 3D drone models, and …

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Lip Sync System

Description The plugin allows you to generate mouth animations based on a pre-recorded audio file or audio generated using the SpeechGenerationSystem plugin.   Features: The plugin works with audio in different languages. It works offline, in real time; Easiness of integration.   Documentation Video: english, german, chines, AI assistant demo video   Example Project

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Dynamic Grass System

Description VIDEO PREVIEW DEMO (showing version 4.26+)   REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace)   Full feature list & starter guide   This system allows you to add dynamic behavior to any grass mesh easily. Use it with the UE foliage tool or spawn it dynamically in-game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending, and …

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Ultimate Interaction Manager

Description Showcase | Playable Demo | Documentation Ultimate Interaction Manager is a component-based, replicated interaction manager and it will allow you to convert any actor into an intractable. There are a lot of settings to customize for your needs. Automatically added dynamic markers with a widget pool, customizable icons, and a point of interest system. Different types of interaction handling …

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Art of Shader – Film And Special Effects

Description Art of Shader – Film and Special Effects is a powerful asset pack that offers a set of advanced Post Process Blendable Materials, offering a range of high-quality, film-inspired post-processing effects that can be applied to your scene to give it a cinematic look and feel. With Blueprint Actors that make it easy to combine, blend, and group materials …

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Modular Sci-Fi Factory

Description .: Showcase Video For a general review of quality and space .:WalkThrough To check the dimensions of the prepared environment and gameplay .:ModularityTest To show the modularity of assets and the use of blueprints This package is a comprehensive collection of a sci-fi factory environment. Several key objectives were prioritized during its creation, with the most important being the …

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Sci Fi Cyborg 03

Description Low-poly model of the character “Sci-Fi Cyborg 03” Use for create games of different genre like: RPG, shooter, strategy,etc.   Character is rigged to Epic skeleton and have animations from “Animation starter pack” for tests. The project also contains individual character fragments for customization. Gun is static mesh.   Textures: five uv sets 2048×2048 (character parts: head, arms, hands, legs, …

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Procedural Animation Framework

Description Are tedious character animations slowing down your creative process? Say goodbye to the grind with the Procedural Animation Framework. This tool enables you to bring characters to life effortlessly and efficiently. With a robust interface, you can seamlessly adjust animation parameters to suit your needs. Modify speed, intensity, and style with ease, putting YOU in complete control of your …

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Two Elevator Systems (Glass Framed/Enclosed)

Description [DEMO] [Instructions on how to add Elevators]   [Instructions on how to setup the player to be able press the elevator buttons if you have trouble with the blueprints]   This package contains two different elevator systems. A glass framed elevator system allowing you to see outside as the elevator moves. A fully enclosed elevator system.   The list …

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Modular Male Mannequin on Standard Skeleton

Description This modular male mannquin is built on the Epic Skeleton (UE4 and UE5 versions provided) and is designed for flexibility and maximum compatibility with other marketplace assets. Video demo Documentation Tutorial on how to use a custom character model with a character controller + assembling multiple parts   Two systems are provided : regular modular skeletal meshes (head, upper, …

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