Description YouTube Trailer Design modular, physics-based vehicles effortlessly! Advanced Vehicle System (AVS) serves as an alternative to Unreal Engine’s default vehicle options. It generates impressive, semi-realistic vehicle dynamics and can be customized to suit nearly any project. AVS boasts a modular design, offering exceptional versatility, full replication, and multiplayer readiness. Download the Demo Projects Features Raycast & Physics Constraint wheel …
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ModuFusion: Character Customization Unleashed
Description Documentation Video 1: Basic Setup Video 2: Replication Video 3: Persistent Data Video 4: Listen Server Support Video 5: Gender Change To The Different Skeleton Video 6: Performance Comparison Between Conventional Method Works with Advanced Locomotion System Plugin !!! Works on Dedicated Servers & Listen Servers !!! This versatile tool empowers developers to craft characters with modular components, granting …
Read More »AI Optimizer
Description Plugin that will help you to quickly setup spawners for your Actors and easily optimize them. Usable for both smaller and larger worlds. Designed mainly to optimize AI Agents, but can be used with any other Actor. Preview Video Implementation Video
Read More »Waterline PRO 6.0
Description Waterline 2.0 Trailer Waterline 3.0 Trailer Waterline 4.0 Trailer Waterline 5.0 Trailer Waterline 6.0 Trailer What is Waterline PRO Waterline PRO is a collection of assets aiming to be the ultimate in Water Simulation Tech! We’ve been featured from everything from commercials, music videos, film, documentaries and award winning animation to games, VR projects and massive interactive …
Read More »Smooth Sync
Videos: See Smooth Sync in Action Getting Started With Smooth Sync What Smooth Sync Does Provides simple, drop-in Syncing of transforms Smoothly across the network using customizable interpolation and extrapolation. Owned Actors: Sends transform from owner to non-owners. Unowned Actors: Sends transform from server to clients. Works with physics Actors and non-physics Actors. Dedicated and Listen servers. Smooth Sync differs …
Read More »Snapping Helper
Demonstration Documentation The tool allows you to quickly change the pivot point of the selected actor (s) and use all types of transformations. All vertices around the mouse cursor on the supported geometry will be highlighted. In one click, you can pull actors to each other, or create a duplicate and pull it. Technical Details Version 1.39: Fixed incorrect snapping …
Read More »MySQL and MariaDB Integration
The MySQL and MariaDB Integration Plugin is a powerful and versatile tool designed specifically for developers and creators who use Unreal Engine. This integration allows for seamless communication between Unreal Engine projects and two of the most widely-used database management systems: MySQL and MariaDB. By bridging the gap between game development and database management, this plugin paves the way for …
Read More »Blueprint Assist
Description Features For a full overview of features, please have a look at this page on the wiki which contains animated gifs for each feature of the plugin Node formatting: When a user places a node on the graph, the node formatting algorithm is run. So as you code your Blueprint, your nodes are automatically positioned so they are readable. Examples …
Read More »HTTP Blueprint WebCommunication
Description Documentation,Support thread, Old reviews and questions, unrealmarketplace@virtualbird.de Communicate with a Webserver via Blueprints. You can send Data to a HTTP or HTTPS Webserver via GET or POST and get a String Array back. Each Line in the Server Response is one Array Value. Since Version 1.2 File Upload support. I recommend my JSON plugin for data communication. You don’t need C++. …
Read More »EnGore: Procedural Dismemberment
Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes. Includes Blood / Gore FX that can be easily interchanged for any other FX. The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a skeletal mesh. Built and Optimized in C++ for best possible …
Read More »Kronos Matchmaking
Description Kronos Matchmaking is a complete matchmaking solution for Unreal Engine featuring skill based matchmaking, an in-depth party and lobby framework, a reservation system for sessions, and more! Preview Video — Features: Continuous skill based matchmaking – Fully automated system that handles everything from finding and joining sessions, to resolving connections, requesting reservations, and establishing the connection with the desired …
Read More »Tick Optimization Toolkit
Tick Optimization Toolkit optimizes ticks in actors, components, and timelines by reducing their frequency or disabling them with distance and visibility. All the features are easily accessible from Blueprints. No C++ knowledge is needed. No more need for spawning and despawning actors that would otherwise fit into memory. No more juggling of triggers and volumes that above all obfuscate your levels in …
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