The Weapon System is a modular system and has the easy integrated principal to any project. Promo Video. The main unique features are: Various firing modes. The weapon system supports Automatic, Semi-Automatic, Burst-Automatic, Bolt & Pump Action, Single-Shot firing modes with Single & Multi-Shot (shotgun) feature. Predictive Recoil and Bullet spread features. With Predictive Recoil and bullet spread features, the …
Read More »Unreal Engine
Tree Felling System
Preview Video: https://youtu.be/0g16COCMBsE This system uses instanced static mesh trees to maintain high performance. When a tree is damaged, it converts to a blueprint that can be chopped down. When chopped down, it will yield a number of collectible logs. The number of logs dropped can be changed for each type of tree. If set to, the tree will respawn …
Read More »Sci-fi Worker Animset
Sci-fi Worker Animset A set of over 120 edited motion capture animation to create a working Space Port or Sci-fi World. Bring your game to life with workers that repair, weld, help move cargo, interact and talk with each other. Designed to all blend back to the root pose you can easily blend the entire pack between each animation as …
Read More »Ancient Bronze Pack vol. 1
Short Overview Trailer Video ——————— Demo Map 2 Demo Map 3 Demo Map 5 Demo Map 6 (This pack contains meshes that are compatible with other projects of mine – they can share textures, for a list you can click here ) Compatibility video ( ! Those are 3 separate packs, they are combined ONLY for this video and …
Read More »PCG Biome: Forest Poplar
🎮 Demo | 🎬 Cinematic | ✏️ Tutorial | 📚 Documentation | Drag and drop solution for poplar forest, fields and other biomes generation. Interactive foliage with complex wind. Existing and upcoming biomes can be used and blended together easily, no extra actions needed. Features: PCG Biomes system with biome presets, all our releases works together …
Read More »Electronic Nodes
Electronic Nodes allows you to better picture your logic in visual scripting editors (Blueprints, Materials, Niagara…) by changing the shape of wires to make them straight with 45° or 90° angle. A bit like circuit boards, no more spaghettis! Getting started | FAQ | Support topic Changes: Custom wire angles (45° or 90°), size and radius Update Blueprint, Material and …
Read More »Puddles
Puddles New Updates unreal engine 5 & 4 Updates Video : https://youtu.be/2SFrrX1Qv0oNew update (spills) unreal engine 5 & 4 : https://youtu.be/gzFhtcxvVdwsetup updates Puddles Decal in unreal engine 5 & 4.27Video setup updates unreal engine 5 : https://youtu.be/MPayf2uqbN8Video setup updates unreal engine 4 : https://youtu.be/efWb2-ROQqQ Puddles uses a set of 72 unique stickers, whose size and color can be modified, to …
Read More »2Handed Hammer AnimSet
Recommend action RPG game, barbarian, heavy warrior with 2handed hammer or axe, Boss monster, Giant monster Do you have a boss monster in your game? Test your player’s limitations with massive movements and intense pressure. Preview https://www.youtube.com/watch?v=9XMyRKXDhe4&feature=youtu.be Animation List 2Handed Hammer AnimSet +81 anims + 9 poses. attack 9 avoid 4 buff 1 combo 12 dead 3 defense …
Read More »MultiAnim – Mantling
Demo Video|Migration Tut In Pack Meitrage Anim = 0,5 м, 0,75 м, 1 м, 1,5 м, 1,75 м, 2 м, 2,5 м. Moduls Anim = Start, End.
Read More »Rock Fall Niagara with Sound
Documentation: Link Youtube example1: Link Youtube example2: Link Everything you can see or hear in these 2 Youtube videos is included in the Project. August 23th, 2023: Rock Fall V2.0: Code Improved. Complete niagara Falling Rock effect including sounds. Customize falling Rocks/Bricks + Dust/Smoke effects + Sounds with editable 3D Sound location effect (choose where the 3D sounds should spawn …
Read More »Dynamic Crosshair Widget
DEMO (WIN64) // DOCUMENTATION // SHOWCASE VIDEO FEATURES: All in one Widget, set it up in under a minute! Animated Hit markers. More than 20 variables to achieve the perfect crosshair. All variables are easily changeable in the designer and at runtime. Optimized for competitive shooters. Technical Details Number of Blueprints: 2 Network Replicated: No Supported Development Platforms: Windows: Yes …
Read More »Lens Distortion Post Process
Lens Distortion Post Process is a collection of post processes for simulating camera lens distortions such as barrel, pincushion, and mustache. It also allows for more extreme distortions (see screenshots). Video setup and demonstration (3 minutes) The package includes 11 presets (see product screenshots) and a demo hall. The post-process material is very tweakable and includes a debug grid to …
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