Description Three high quality characters, ready to be implemented in your game. Optimized for high frame rates, compatible with the Epic skeleton. Customizable colors and logos. These are the first pack of a several packs with the same thematic. So expect a lot of content to come! Stay Tuned! 😀 Preview: https://youtu.be/2ndBV2Ubtdo
Read More »Unreal Engine
Welder Robot
Description Preview video Custom robot segments implementation Robot provides simulation of industrial welding process with rotation of robot segments and spawning spark effect at welding point area. Flexible parameters for fine adjustment and easy asset using – just put weld point at place you want and that’s all. Suitable for sci-fi, industrial, horror and other style …
Read More »Driveable Vehicle: Seaplane
A fully rigged flying seaplane with a demonstration blueprint to showcase the potential flying that can be achieved with this mesh. Note: Does not include interior While there are interior polys for the inside of the seaplane, it does not contain a cockpit or the internals. Technical Details Video Overview & Tutorial Features: Fully rigged Seaplane Demonstration Flying Blueprint (Recommended …
Read More »Drivable Cars: Essential Megapack 9 CARS 3d assets and blueprints
Description —————————– watch presentation video watch demo video —————————– download Essential MegaPack Demo (what this package contains) —————————– First collection of our GTA Style Driveable Cars Series. A pack of 9 detailed vehicles fully rigged, with four LODs each one and ready to drive, combined with a 3rd person game template and a modular garage. All vehicles are …
Read More »World Director NPC – PRO. Now with multiplayer
Description 🎬Video |🎬 Video with multiplayer |🎬Video 2.0 |🎬Video 2.0_2 |🎬Videos 2.0_3 💥BPS ASSETS |Other assets 📙Documentation | 🔥The World Director NPC PRO plugin is ideal for creating games where there are many pawns in the world at the same time. The level of your pawns, their location, scale, the rotation will always be preserved, as well as they …
Read More »Multiplayer Execution System
Trailer: Youtube Documentation: Link Multiplayer Execution System allows you to execute enemy AI or other Player from any direction with a cinematic camera. Built for singleplayer and multiplayer. Network replicated and 100% blueprint. The goal of the product is to help you execute targets quickly and simply. You just need to set up your execution based on the direction you …
Read More »Ledge Animation Set
VIDEO PREVIEW This is a set of 38 hand-crafted (not motion capture) third-person animations for traversing ledges. These animations sacrifice realism for fast and fluid movement across ledges. No Blueprints included – this is a collection of animation assets only! Includes animations for: Leaning and jumping in each direction Turning corners (inside and outside) Grabbing ledges from any …
Read More »Shadows Reckoning (Advanced Combat System)
Description Our system includes multiple easy-to-use components that work seamlessly together, including a state manager, equipment system, experience system, combat system, targeting system, and status system. Each component is fully customizable, allowing you to create the exact combat experience you want for your game. Adjustable Collision Component Easily modify weapon collision trace with unique gameplay tags Targeting component …
Read More »Nice Inventory
Description 📹Video | 👨🏻💻Play the Demo – Download ✅What you get Highly advanced and customizable inventory system Easy integration into any project in a few minutes thanks to components (Plug and play) Module check list to simply turn on/off 12 features 23 realistic items to get started Saves you many months of work 📜Core Features Add new …
Read More »Abandoned Industrial Factory Environment
Abandoned Industrial Factory Environment with 180 Unique Meshes. Including all showcased assets and high-quality assets. With a good level of detail and optimized for Game Ready Projects. Showcase Video
Read More »Sniper Soldier
Description The character has several skins, as well as several heads. I also added a rifle and a pistol that have bones to move parts. The character now has 2 rigs, one rig for version 4, the second rig for version 5 of the engine. You don’t need to retarget. You just need to do a reassignment. I showed it …
Read More »Suburbs VOL.14 – Furniture (Nanite and Low Poly)
Description This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts and include low poly versions as well! Features: 110 Meshes (Split between nanite and low poly versions of …
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