Description *** UE5 Update May 2022 *** Components are converted to the new UE5 Mannequin rig structure. Ue4 Mannequin meshes are still included for existing costumers. _______________ The Fantasy armour cultist pack comes with a fully customizable set of costumes to be used with light fantasy realistic-games. You can choose from a varity of predefined versions or use provided parts …
Read More »Popular Assets
GOAT FPS Multiplayer GAME READY Template
Description 🔻 UPDATES (last update: 17.05) ╰┈➤UPDATE NOTES ╰┈➤UPDATE SHOWCASE 🔻 WATCH THE SHOWCASE VIDEO ╰┈➤WATCH SHOWCASE 🔻 PLAY THE DEMO ╰┈➤PLAY THE DEMO 🎯 GOAT FPS — Ready-to-Use Template for Building Your Own Shooter Create your own first-person shooter using the fully tested and production-ready GOAT FPS template.Inside, you’ll find everything you need to kickstart your …
Read More »World Creator
We are proud to announce that World Creator 2025.1 will allow you to procedurally place hundreds of millions of 3D objects on your terrain in real time. Manual placement will also be possible to create amazing scenes for games, movies and artwork. This new system allows you to scatter vegetation, import and place custom 3D models to create a vibrant …
Read More »FPS Animation Pack Ultimate
Description Try Demo • Trailer / Showcase • Docs 🎮 FPS Animations Made Simple The FPS Animation Pack is a carefully crafted set of first-person shooter (FPS) animations designed to be smooth and easy to use. It includes 20 animated weapons, procedural animation, and immersive sound effects, all structured for quick integration into any FPS project. Let’s …
Read More »Soulslike Framework – Complete Soulslike Kit
Description About the Product Soulslike Framework (SLF) – is a comprehensive, Blueprint-friendly solution designed to streamline the development of immersive Soulslike experiences in Unreal Engine. SLF aims to equip developers with robust tools and systems to craft challenging gameplay experiences reminiscent of iconic Soulslike titles. What separates SLF from the rest is that it strives to be the most intuitive …
Read More »INFECTED – Modular Character Bundle
Description INFECTED: Rage Unleashed The virus spreads faster than fear. There is no time to think, only to run. Chaos crashes through the streets, loud, fast, and relentless. This collection gives you a horde of Infected characters in three terrifying stages of infection. Built for Unreal Engine 5.5, it offers cinematic quality and full modular control for real-time and pre-rendered …
Read More »FPS First Person Shooter Framework
Description SKG Shooter Framework is on Engine Versions 5.3+. Ultimate FPS Framework is on previous engine versions. Last Updated: June 9th, 2025 Current Published Version: V1.3.2 If you are looking for a robust, realistic and efficient ballistics system that pairs well with this plugin, I recommend checking out Terminal Ballistics C++ Is not required to use this …
Read More »Miami Club Megapack
Description Showcase Video Walkthrough Video Demo Map The Miami Club Megapack Environment with 784 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects. Here are our seven months of hard work as the Leartes Team—the Miami Club Megapack UE Environment with over 784 unique meshes, a …
Read More »GAS Companion
Description Documentation / Â / Example Project / Changelog Last Update: Nov 12, 2024 (6.1.1 for 5.3, 5.4, 5.5) GAS Companion aims to be a general base for GAS powered projects without making any game design choices. The various parts of the system are intended to be subclassed and customized per project needs. It includes the necessary initial …
Read More »MeshPack
Description MeshPack analyses all Static Mesh Actors and packs them into instances when the game is packaged. No need to manually combine actors while you are working on your game. It works with World Partition and normal levels, making your workflow nondestructive and highly optimized. MeshPack also re-packs Blueprints, Packed Level Actors and more. This further optimizes your game …
Read More »RPG Engine: Ultimate Multiplayer Framework
Descripción RESOURCES: Showcase / Demo / Demo(Metahumans) Documentation / FAQ / Updates / Roadmap Forum (Reviews) 🔔LAST UPDATES: • V4: Modified GASP: parkour on ANY meshes, New motion animation system (GASP + Anim Layers), Gameplay Tags, Swimming, Rocket Launcher, New swimming, Weapons now auto-lower, New Tools: Item Generator, Character Assistant • V3: Mutable plugin, DLSS, Lean, Dynamic crosshair, Shoulder …
Read More »Advanced GAS System
Description         When using GameplayAbilitySystem, we often encounter a problem. Many skill logics are the same, but variables such as animation or damage values ​​are different. However, multiple GAs need to be created, and each skill has different consumption and cooling time. It is necessary to create a new GA for each skill. Different Cost and CoolDown GE, this plug-in is …
Read More »