10 Flasks

Description

This is a collection of 10 realistic flasks.

Mask texture allows to adjust colors of different parts and to change potion value (the transparency of the inner part changes).

You can use it for UI, as props or enviroment details.

Technical details

  •  3 – 4 textures for each flask: ORM (OcclusionRoughnessMetallic), Normal, Masks to adjust colors manually or Diffuse texture;
  • 4 Master materials: for glass, potion, metal part and 1 master material for opaque flasks;

 

Number of Unique Meshes: 10

Collision: (No)

Vertex Count: the smallest flask – 880 vertexes, the largest – 6480 vertexes

LODs: (No)

Number of Materials and Material Instances: 25

Number of Textures: 45

Texture Resolutions: (4096*4096)

Windows: (Yes)

Mac: (Yes)


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