This project includes everything pictured, including all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTES:
Ultimate Level Art Tool:
Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This Environment pack is compatible with the Ultimate Level Art Tool.
Technical Details
Features:
- 16 Meshes
- High quality and fidelity texture sets – most 2048 pixels +
- Master material setup that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic Post Process and Look Up Table
- Optimized for games but easily usable for arch viz!
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Includes test dynamic lighting scene
Texture Sizes:
- 2048 [32]
- 1024 [1]
- 512 [1]
- 256 [1]
- 128 [3]
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 45255 Tris for all assets combined (See documentation for individual polycounts)
LODs: Base LOD only
Number of Meshes: 16
Number of Materials and Material Instances: 14
Number of Textures: 37
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits:
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.