Working Safes Minigame

Description

Super simple safes for your game worlds.

Easy and fast way to setup working safes in your scenes, no need to edit in blueprints just drag & drop and you are done !

Although you dont need to edit blueprints at all, everything is commented for your convenience.

Trailer/VideoTutorial: https://youtu.be/wq9xwCkN8YM

Included:

  • 10 premade safes
  • 7 extra parts (dials & handles)
  • 1 “safe_input_sender”-blueprint
  • 1 safeInputInterface
  • 4 materials ( 4K )

Setup:

  • drag “safe_input_sender”-blueprint to your scene, anywhere is fine (you can change inputs by editing this blueprint)
  • drag any safe (or many) from “Blueprints”-folder to your scene
  • edit dial & door speeds to your liking
  • set dial target amount (max 5) and set them to the numbers you want player to guess for (use whole numbers)
  • NOTE !!: for the demo scene, arrow inputs were removed from FirstPerson > input > IMC_Default

Operation:

  • get close to a safe (with a player controller)
  • press left & right arrow keys to move dial number (range 0 – 360)
  • while safe is still locked pressing down arrow key will move the dial faster
  • when dial number is same as “dial target” press up arrow key to change “dial target” to the next one ( wrong number moves “dial target” back by 1)
  • when all “dial targets” have been guessed correctly dial won’t move anymore and safe is unlocked
  • pressing F key will open or close the safe now that it is unlocked and if you want, pressing down arrow on your keyboard will lock the safe again.

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