Klian’s LowPoly Sword Pack (Customizable)

LowPoly Static Meshes designed for light-project.

Meshes are customizable and you can use your own material/s to create the perfect sword for your game.

Each mesh is divided into parts by masks, you can decide which material use for each part.

I didn’t use metallic feature because it’s not fully supported for mobile usage but you can enable that by changing its value for each individual material.

Video https://youtu.be/7x-B10rNBXw

Test HTML level – 650mb Download in 170s with 100mbps, after download is complete wait about 10-15sec

http://www.klian.it/wp-content/DemoUE4/LowPolySwordsTest/ThirdPersonTest-HTML5-Shipping.html

Technical Details

Features:

  • 5 Static Meshes
  • Customizable Materials
  • UV-Subdivided parts

Texture Sizes:

  • 7x Handle + MetalScratch – 2048px
  • 5x Masks – 256px
  • 2x Wood – 1024px
  • 1x Wood – 512px

Scaled to Epic skeleton: Yes

Collision: Yes, custom generated

Vertex Count and LODs:

  • LongSword: LOD0 204 Tri – LOD1 102 Tri 0.125% SS – LOD2 50 Tri 0.03% SS
  • LargeSword: LOD0 220 Tri – LOD1 108 Tri 0.108% SS – LOD2 54 Tri 0.028% SS
  • ZigZagSword: LOD0 456 Tri – LOD1 228 Tri 0.08% SS – LOD2 114 Tri 0.044% SS
  • Katana: LOD0 206 Tri – LOD1 102 Tri 0.05% SS – LOD2 50 Tri 0.032% SS
  • ThickSword: LOD0 310 Tri – LOD1 154 Tri 0.067% SS – LOD2 76 Tri 0.022% SS

Number of Meshes: 5

Number of Materials and Material Instances: 51

Number of Textures: 15

Supported Development Platforms: Desktop (Windows/Mac), Mobile, VR and web

Supported Target Build Platforms: Desktop, Console, VR, Mobile and Web (Tested on Windows / HTML)

Important/Additional Notes:

You can resize these textures using “Maximum Texture Size” inside UE4.

• Image has been NOT modified or photoshopped in any way (except resize)

• Image has been rendered by UE4

• Image displays assets that are included in the pack

Creativity Has No Limits


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