VR Attachment System

The project provides 2 base Blueprints to create weapons and attachments easily. The attachments can be attached by holding it close to certain slots on the weapon. The slots are shown whenever there’s an attachment in one of your hand, and a weapon that accepts that attachment in the other. You can name the slots in order to create separate types of attachments (or multiple from the same type, like gems in a sword).

Showcase with my test objects: https://youtu.be/jrj-oCQN_iM

This asset was designed as a starting project, it is possible to import it to an existing project but may require some trial and error to get it to work properly!

Technical Details

Features:

  • Create weapons with customized attachments

4 Base Blueprints

5 Example Blueprints

Input: Oculus

Network Replicated: No

Supported Target Build Platforms: Oculus Rift (+Windows)

Basic guide: https://youtu.be/PU9Kj4_0M9Q

Due to some of the logic being in the motion controller & pawn, it might be hard to integrate with other projects.

Support forum: https://forums.unrealengine.com/unreal-engine/marketplace/1573743-gabeee-s-assets


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