Beam Weapons

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This asset package contains 10 unique beam weapon models, that are either combined with the blade or just the hilt with the blade being separate.

The blades are fitted with a material that emits the light but also controls the size of the beam so that you can control it at the material level directly.

There are 5 sound effects: toggle on, toggle off, and 3 swings.

It comes with one animation and a montage to showcase the blades.

Works out of the box!

Technical Details

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Features:

  •  10 hilts static meshes – 1 master material for the hilts
  •  10 hilts with blades static meshes
  •  1 master material with 5 instances for the beams
  • a single blade blueprint base – this has 7 children
  • a dual blade blueprint base – this has 3 children
  • a swing animation with montage
  • a test character
  • a BPI with 3 functions for toggling on and off the beam and to enable/disable the trail effects
  • a trail material and instance
  • a trail cascade particle system
  • 5 sounds: 2 for toggling and 3 swings

Number of Unique Meshes: 28

Collision: Yes – automatically generated

Vertex Count:

Hilts: 4759, 3403, 9591, 3704, 19452, 8761, 5967, 4781, 12447, 4646

Hilts and blades: 5093, 3511, 10237, 3740, 19864, 8833, 6171, 5018, 13047, 5074

Blades: 334, 108, 42, 84, 72, 36, 237, 224

LODs: NO

Number of Materials and Material Instances: 11

Number of Textures: 1

Texture Resolutions: 256×256

Supported Development Platforms: All

Windows: YES

Mac: YES

Documentation: Googledocs

Important/Additional Notes: none

Discord channel: https://discord.gg/VmFXeq7J9F


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