Dynamic Chaos Destruction Fields / Destructible – Supports Multiplayer

Dynamic Chaos Destruction Fields / Destructible – Supports Multiplayer:Create destructible meshes with the ability to destroy it all, destroy parts only, and destroy parts that destroy other parts for realistic feeling. Supports multiplayer.

Tutorials

Why This Blueprint?

  • This blueprint is self contained, it doesn’t need any external plugins or modules, only the Engine’s Chaos Plugins.
  • It supports dynamic destructions with lots of possibilities, get creative and create awesome destructible environment
  • Supports multiplayer / Network replicated.
  • Commented, easy to understand and use.

Create your game and demo using this template and send it to me and i’ll share your work on my social media channels. 

Technical Details

Features

  • Replicated / Supports multiplayer.
  • Dynamic.
  • Realistic.
  • Commented.
  • Easy To use.
  • Customizable.

TECHNICAL INFORMATION:

  • Video of how to use step by step + Showcase: here
  • TestLevel map for example usage
  • Number of Blueprints: 1 Game Mode, 1 Character, 4 Destruction System blueprint, 1 Geometry Collection
  • Input: Keyboard and mouse used for example, but any kind of input can be used
  • Network Replicated: Yes
  • Supported Development Platforms: Check Platforms above
  • Documentation: here

Code Modules:

  •  FieldSystemPlugin [Runtime] required

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