Technical Details
Rev. 2.7B Update
Updated Split Jumps – Improved Take-Offs, In-Air Loops and Landings.
Lower CrouchWalks – CrouchWalks are now the same height as the Crouch Idle. The head will not appear higher while CrouchWalking or Crouch Idle.
Turn In-Place Loops – For Standing and Crouching.
Reference Pose is an “A”.
Rev. 2.7
Engine 4.15 – 5.xx
For Engine 4.14 and previous – All FBX Source animation files are included and can be imported perfectly including IPC.
FBX source files are in “\Project\Source\FBX\” (not visible in the editor).
All animations as Root Motion and IPC with continuous Speed and Rot(yaw) data curves, a feature used by major developers.
All animations on the stock UE4 template skeleton with IK bones.
“A” and “T” pose files included to change the default retarget manager stance.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.