Description
Notice
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Update : June 26, 2023
- UE4 Mannequin Rigging: You can now share animations with UE4 Mannequin without retargeting. (The previous neck02 bone has been removed, while facial and breast bones remain intact.)
- The mesh of the eyes has been changed. (The excessive light reflection issue has been fixed in version 5.2.)
- To facilitate the use of LiveLinkFace app, 52 morph targets are now supported, and the previous morph targets have been removed
- The mouth shape in the binding pose has been changed to a closed mouth expression.
- The clothing options have been modified. (It runs without lag in all versions.)
This asset consists of One female character, multiple machinery objects and other additional objects.
Video: Retargeting UE5 animations
Video: LYRA/Custom Character Rigged with Unreal 4 Skeleton
Video: ALSV4/Custom Character Rigged with Unreal 4 Skeleton
The face, hair, arms, clothing, and multiple machinery objects are each made up of separate skeletal Meshes.
Hair, body, machinery objects can be freely replaced or added.
The color, roughness, and metalic of each part can be customized through material instances.
Each part is skinned, rigged, and shares the “Bella_v02” skeleton.
This asset has basic move animations.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.