ArchVis Tools

Description

ArchVis Tools

 

ArchVis Tools is a plugin that provides Camera Actors with added functionality useful for architecture rendering like an automatic vertical lines correction for 2-point perspectives.

 

Other Marketplace Content used for the images but not included in this pack:

– First Person Template by Epic Games

Soul: City by Epic Games

Downtown West Modular Pack by PurePolygons

 

Quick links:

 

The plugin is built for UE 4.27, UE 5.0-5.6 !

 

2025 06-17

Update for 5.6 is available in the launcher! You might need to search for the plugin in the launcher and click `Install to Engine`.

 

NOTE for Movie Render Graph only:

I found some issues that I reported to Epic and the [ArchVis] Object ID node will not work on 5.6 and has currently been deprecated. Using the regular MRG Object ID node should work as expected.

Please note the Movie Render Queue Pass [ArchVis] Object ID works as expected.

 

 

The plugin will generally require an update after each engine update, so give me some to assess the changes and adjust accordingly before you update to the latest version.

 

 

ArchVisCineCamera

 

This plugin features an ArchVisCineCamera which can automatically correct the view to look like a 2-point perspective (with the vertical lines being truly vertical). The strength of the correction can be adjusted as required.

There is also an experimental `ArchVisSceneCapture2D` which allows the rendering of an ArchVisCineCamera to a texture.

All the properties are accessible in Blueprint and can be animated in Sequencer.

 

Movie Render Queue Passes

 

To render the unique features of the ArchVisCineCamera, some custom Movie Render Queue Passes were created, based on the existing ones. The following are available:

  • [ArchVis] Deferred Rendering
  • [ArchVis] Deferred Rendering (Unlit)
  • [ArchVis] Deferred Rendering (Detail Lighting)
  • [ArchVis] Deferred Rendering (Lighting Only)
  • [ArchVis] Deferred Rendering (Reflections Only)
  • [ArchVis] Path Tracer
  • [ArchVis] Object Id (Limited) [since v1.1]

 

Dataprep Operations

 

Custom Dataprep Operations were created to provide more functionality. The following are available:

  • Branch Merge [Operation]
  • Build Adjacency [Operation]
  • Explode [Operation]
  • Face Camera [Operation] (The operation doesn’t currently work on UE5 Preview, but the component can be manually added)
  • Material Name [Filter]
  • Replace Camera [Operation]
  • Simplify Hierarchy [Operation]
  • Debug Operations [Operation]

 

Full description of all the available features on the GitHub Wiki Page: https://github.com/Voulz/ArchVisTools/wiki


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