- Unreal has redrawn all the Windows’s window elements, but they did not add window shadows. When you want to set the entire editor to a flat design style, shadows can help distinguish different windows effectively.
- This plugin has hacked their implementation to bring back the system window shadows while removing their rounded corners. Additionally, it speeds up the response time when opening windows.
- Documentation : https://github.com/howaajin/unreal_windows_frame
Technical Details
Features:
- Bring back system shadow to windows
- Remove rounded corners from windows
- When opening windows, no longer wait for Slate to finish drawing before presenting, instead use a background color as a placeholder
Code Modules:
- UnrealWindowShadow (Editor)
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: None
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