Description TRAILER Flex Path refines AI navigation by smoothing paths generated during gameplay. It processes default navigation paths using algorithms like Catmull-Rom interpolation, reducing sharp turns and creating more natural movement. With adjustable parameters for curve sharpness and path simplification, it offers flexible control to suit various navigation needs. Try It Out Demo Project v1.0 – Explore the …
Read More »GameRec Studios
Flex Partition – Optimization System
Description TRAILER | UPDATE | QUICK START | CHANGELOG Flex Partition extends the concept of World Partition to runtime actors. It performs dynamic culling based on a spatial grid, allowing you to register and remove actors during gameplay. Built for open worlds and procedural systems, it keeps only relevant actors active, improving performance and scaling. Integrates with FlexPool to …
Read More »Flex Significance – Relevance-Based Optimization System
Description Flex Significance is a runtime optimization system that uses distance and visibility to determine how important (or “significant”) an actor is. Based on this significance level, the system can automatically enable or disable features to reduce overhead and improve overall performance. Try It Out Demo Project V1.0 – Explore the core features and functionality in action. Example Project …
Read More »Flex Pool – Actor Pooling System
Description Flex Pool improves performance by reusing actors instead of spawning and destroying them repeatedly. It handles pooling automatically during runtime, reducing overhead and keeping your gameplay smooth and scalable. Try It Out DemoProject V1.0 – Explore the core features and functionality in action. Example Project V1.0 – See a practical implementation in a real-world use case. …
Read More »World Spawner – Global Spawning System
Description Trailer | How it Works | Performance Test (Playable) | Performance Test (Video) | Example Project | Started Tutorial For Support & Suggestions please visit our Discord Showcase product between June 13 to June 27, 2023. Check out our other products NOTE: The V2 update is only for UE5.1+. Built from the ground up with multiplayer in mind, it’s …
Read More »Flex Patrol – Advanced Patrolling System
Description TRAILER Flex Patrol lets you build AI patrol logic quickly and intuitively. Set up zones with different shapes, control how your AI moves through them, and add optional actions when needed. It’s built to run efficiently and keep your behavior logic clean. Try It Out DemoProject v1.0 – Explore the core features and functionality in action. Example …
Read More »