Description 🎬 Overview Video 🎬 Sample Project Overview Video 🎓 Documentation 🎮 Sample Project Significance Optimizer plugin is focused on optimizing game performance (primarily Game Thread/CPU optimization) while minimizing graphics’ details decrease. The plugin constantly analises transform of the registered actors and compares it to the game viewport’s transform. Based on that data it assigns significance function value individually …
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Enhanced Timer Manager – Advanced Time Dilatable Timers
Description 🎬 Overview Video 🎓 Documentation The main functionality of the plugin is to provide a new timer manager for Unreal Engine, capable of handling different values of global and actor’s custom time dilation which can also change dynamically during the timer counting down process. The plugin also supplies a set of methods allowing management of all of the …
Read More »Unified Tags – Coherent Gameplay / Actor / Component Tags
🎬 Overview Video 🎓 Documentation The main functionality of the plugin is to provide compatibility between Gameplay Tags, Actor Tags and Component Tags. Features supplied by the plugin were implemented as the Blueprint Function Library. The vast majority of provided methods are focused on integrating Actor’s Tag Array and Component’s Tag Array which are based on FNames with Gameplay …
Read More »Collision Preset Filter – In Editor Collision Preset Debugging Tool
Description 🎬 Overview Video 🎓 Documentation The main functionality of the plugin is to provide easy to use in editor tool to check collision issues connected with wrong collision preset setup inside the actors placed on the level. Entire plugin’s functionality was implemented as an Editor Utility Widget. EUW comes with a set of functions capable of searching for …
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