Advanced ARPG Combat Framework

Advanced Action RPG Combat Framework is designed to give developers an all in one template for Action RPG combat. Coded entirely with Blueprints.

NEW V3 UPDATE NOW Available!

Overview Video (V1)

Overview Video (V3)

IMPORTANT: IT IS HIGHLY ADVISED THAT YOU HAVE A GOOD UNDERSTANDING OF BLUEPRINTS PRIOR TO YOUR PURCHASE OF THIS PACK. THIS IS NOT A PLUG AND PLAY SYSTEM, WORKING WITH IT CAN BE CONFUSING IF YOU ARE NEW TO UNREAL ENGINE.

Note: This system is mainly a combat framework, the included animations are mainly just to show how to use the system and are not intended to be used in a game. To get the most out of the system, you should use your own animations.

To see what the product is capable of using high quality animations (animations not included), try the Demo.

To see the system with the included animations try this Demo or watch this Video

For support please visit the Discord

Documentation & Tutorials:

Video Tutorials

Documentation

Technical Details

Features:

  • Melee Combat System (Dual Wield, 2H, 1 Handed, Fists, 1 Hand Shield, Shield, twinblades, & more)
  • Ranged Combat System
  • Magic Combat System
  • Multiple “Builds” (Melee, ranged, magic, multiple equipment types, abilities, buffs, multiple damage types, etc)
  • Advanced Boss AI System
  • Advanced Mob AI
  • Complex & Detailed Hit Reaction System
  • Directional Blocking
  • Fatality Execution System
  • Assassinations
  • Parry System
  • Abilities System
  • Gameplay Effects System
  • 8-way Directional Dodging
  • Input Buffer System
  • Targeting System
  • Camera Manager
  • Targeting System
  • RPG attributes System
  • RPG Equipment System
  • RPG Inventory System
  • Storage & Looting
  • NPC Vendor Shop
  • Inventory & Equipment UI
  • Item Sorting System (sort by type, rarity, etc)
  • Item Switching System (item switching UI included)
  • Multiple weapon types
  • Multiple damage types
  • Status Effects System (poison, frostbite, etc)
  • Impact Sounds & VFX System
  • Interaction system
  • Accessories System (grant various buffs or other attribute modifiers)
  • Multiple Stances (player character)
  • Turn in-place
  • Save Game
  • Gamepad Optimized

Number of Blueprints: 516

Input: Gamepad, Keyboard, Mouse

Network Replicated: (No)

Supported Development Platforms: (Windows, Mac)


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