Fighting games template project

This template is a project that allows you to create a fighting game with as little Blueprint editing as possible.

・Latest version : 2nd Generation Ver.1.0(Dec 12, 2023 Fixed bugs in menu display and keyboard input)

Introduction video of 2ndGen Ver.1.0

You need to add a plugin to support online mode.

・How to play online multiplayer using Steam

・Playable-Demo (The online mode of the playable demo only supports LAN.)

Playable-Demo_2ndGen Ver.1.0[Win 64bit]

・These videos explain how to add characters and replace animations.

How to add a character

How to replace animations for moving

How to replace animations for normal attacking

How to setting for chain-combo

How to setting for special moves

How to setting for other animations

How to add a stage

・How to edit the renewed data table.

How to edit the data table for the widget Explanation 1 (Title & Menu, Select Stage & Character)

How to edit the data table for the widget Explanation 2 (Round Result, Pause & Option)

How to edit the data table for the widget Explanation 3 (HP&SP bar, Arcade, Training)

How to edit the data table for the Battlesystem Explanation 4 (Effect&sound)

How to edit the data table for the Battlesystem Explanation 5 (Battle system Detail)

How to edit the data table for the Character Explanation 6 (Energy&Mobility, NormalAttack)

How to edit the data table for the Character Explanation 7 (Derived attack, Chain Combo, 3on3 assist)

How to edit the data table for the Character Explanation 8 (Special action, Super&Ultra special move)

・How to edit features added in updates

Ver.4.3

Ver.4.4

Ver.4.5-1

Ver.4.5-2

Ver.4.6

・Check the manual for how to edit the latest version.

English

Japanese

Other;

All the textures, sounds, and animations all included in this project.

Includes some infinite blade free assets.

Technical Details

Features:

■Select Fighting mode:

2.5D 1on1

2.5D 3on3(Assist)

2.5D 3on3(Non-Assist)

3D 1on1

OPTION

■Select mode:

Arcade Mode, VS CPU, VS Player and Training Mode can be selected.

■Select stage:

Two stage is prepared.

■Select character:

Mannequin is available as samples.

■Play battle:

Introduction with sequencer

You win with 2 rounds of 99(1on1)/300(3on3) seconds per round.

you can pause play, resume, Back to the title, retry.

Round result is KO, DoubleKO, Timeover, Ring-out, and Draw.

■Character movement :

Collision control with capsule component

F&B walk&step

Side step&walk(only 3D)

Jump

Crouch

Various punch&kick and damage animations

Grab&cancel

Guard&reversal

Guard-crush

Stun

Special move

Ultra Special move with sequencer

Counter

Sway&Parring

Change&Assist(only 3on3)

Chain&Aerial-combo

Super Armor

Wall&Ground-bounce

Blocking

Number of Blueprints: Level/PlayerController/GameMode/Camera/Character/Animation etc.

Input: one or two Gamepad, Keyboard

Network Replicated: (YES)

Supported Development Platforms: Windows: (Yes) Mac: (No)

Documentation:

English

Japanese

Important/Additional Notes:

Character setup with data table has become easier.


VIP Downloads Today: 0 of 0

BECOME A VIP


PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

Check Also

Cyborg

Low-poly model of the character Сyborg Tuned skeleton for Unreal There are no animations. The …

Limited Time Offer: 50% Discount on VIP Memberships!

X