This template is a project that allows you to create a fighting game with as little Blueprint editing as possible.
・Latest version : 2nd Generation Ver.1.0(Dec 12, 2023 Fixed bugs in menu display and keyboard input)
Introduction video of 2ndGen Ver.1.0
You need to add a plugin to support online mode.
・How to play online multiplayer using Steam
・Playable-Demo (The online mode of the playable demo only supports LAN.)
Playable-Demo_2ndGen Ver.1.0[Win 64bit]
・These videos explain how to add characters and replace animations.
How to replace animations for moving
How to replace animations for normal attacking
How to setting for chain-combo
How to setting for special moves
How to setting for other animations
・How to edit the renewed data table.
How to edit the data table for the widget Explanation 1 (Title & Menu, Select Stage & Character)
How to edit the data table for the widget Explanation 2 (Round Result, Pause & Option)
How to edit the data table for the widget Explanation 3 (HP&SP bar, Arcade, Training)
How to edit the data table for the Battlesystem Explanation 4 (Effect&sound)
How to edit the data table for the Battlesystem Explanation 5 (Battle system Detail)
How to edit the data table for the Character Explanation 6 (Energy&Mobility, NormalAttack)
・How to edit features added in updates
・Check the manual for how to edit the latest version.
Other;
All the textures, sounds, and animations all included in this project.
Includes some infinite blade free assets.
Technical Details
Features:
■Select Fighting mode:
2.5D 1on1
2.5D 3on3(Assist)
2.5D 3on3(Non-Assist)
3D 1on1
OPTION
■Select mode:
Arcade Mode, VS CPU, VS Player and Training Mode can be selected.
■Select stage:
Two stage is prepared.
■Select character:
Mannequin is available as samples.
■Play battle:
Introduction with sequencer
You win with 2 rounds of 99(1on1)/300(3on3) seconds per round.
you can pause play, resume, Back to the title, retry.
Round result is KO, DoubleKO, Timeover, Ring-out, and Draw.
■Character movement :
Collision control with capsule component
F&B walk&step
Side step&walk(only 3D)
Jump
Crouch
Various punch&kick and damage animations
Grab&cancel
Guard&reversal
Guard-crush
Stun
Special move
Ultra Special move with sequencer
Counter
Sway&Parring
Change&Assist(only 3on3)
Chain&Aerial-combo
Super Armor
Wall&Ground-bounce
Blocking
Number of Blueprints: Level/PlayerController/GameMode/Camera/Character/Animation etc.
Input: one or two Gamepad, Keyboard
Network Replicated: (YES)
Supported Development Platforms: Windows: (Yes) Mac: (No)
Documentation:
Important/Additional Notes:
Character setup with data table has become easier.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.