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This pack contains a complete inventory system, which provides fundamental features of making games with inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save & load system, debug system, etc. It allows players to pick, take, deposit, split, collect, move, drag-and-drop, fill, restock, sort, drop items or coins. This system can be perfectly integrated with your game.
Demo:
- Video Demo v2.1 (YouTube) | v2.1 (哔哩哔哩)
- Windows Demo v2.2 (Google Drive) | v2.2 (百度网盘)
Documentation:
Features:
- All done with blueprints and have been commented and properly arranged.
- Provides fundamental functions to implement most of features you may need.
- Includes inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save and load system, debug system, etc.
- Allows players to pick, add, insert, take, deposite, split, collect, move, drag-and-drop, stack, fill, restock, sort, remove, drop, random items or coins.
- Clear, expressive and organized UI layout with nice widgets and animations.
- Input Hints system, which contains widgets for input keys and dynamic refreshment.
- Placement system, it allows players to rotate and place items.
- Save & Load system for inventories, containers, pickup and player.
- Debug system, which provides tons of data in real-time.
- Full gamepad support.
Technical Details
Input:
- Mouse & Keyboard
- Gamepad
Assets:
- 52x sound wave, 16x sound cue
- 31x bluprint class, 21x widget blueprint, 11x enumeration, 13x structure
- 53x static mesh, 1 skeletal mesh
- 224x texture, 131x material, 20x material instance, 4x material function
- 2x level
Network Replication:
- No
Platforms:
- Windows / MacOS
Support:
Links:
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.