Massive RPG Systems

Description

MMO-Style / Regular Style ARPG Project.

This is a Complete Project that contains a lot of Ready Pre-built Systems That are completely modifiable and Easy to Use.

The Featured Images are mostly old so I recommend watching the Video Instead !

Note: If you had the project before Update v2.5, I recommend you to backup your work before updating it.

Compatible with UE5 – Update v2.5

Update v2.5: Overview Video

Playthrough & Overview Video “Old First Video”

Update v2.5 Playable Demo

Updated v2.5 Documentation: Link – The project is very well documented now !

I know it took some time, but now we have it ! and I will still happily receive your questions and I will try my best to help you as always.

Update 2 “Old” but can explain features: Overview VideoUpdate 1 “Old” but can explain features: Overview Video

 

Recommended:= Please, Watch all the videos for more and better idea and details about the project. 😀

UPDATE 2.5:What’s New:

  • – Regular ARPG gameplay style & MMO Style are working together, To switch between MMO & Regular STYLES during Gameplay you only need to Hold the “L” key !
  • – Better-New Anims & Functions & Auto-Landscape Material & Alpha Brushes.
  • Optimized Experience: You can use Higher quality assets like (2k/4k) and still get 90+ Frame Rate instead of the lower quality and the ~30 Frame Rate in the old system !
  • – New Skill Types such as “Meteor or Nuke” which is a projectile skill that falls on the enemy from a certain height and cause damage !
  • – New Enemy Types such as (Warrior, Rogue, Wizard) They can have weapons and attack the player ! any enemy actually can do that following the same method.
  • – New Curses for Enemies that they can use to attack and affect the player ! these curses can do anything !
  • – Everything is well optimized and Instance Editable ! you can create (Skills, Curses, Enemies, NPCs, Items, Equipment, etc… ANYTHING easily) .

UPDATE 2:What’s New:

  • – Line Trace Targeting and Highlight has been added to Bow & XBow too.
  • – All Projectile Abilities “Skills” now go Straight forward on a line trace without jerking around when there is a problem with your enemy collision.
  • – Attack Distance System completely reworked.
  • – All weapons have Attack Distance Variable now and Ranged Weapons have longer Attack Distances.
  • – Attack Distance is Calculated by “Stats Component” with 3 Co-Variables.
  • – Attack Distance is now showed on Character Info Widget and on All weapons Tooltip Widgets.
  • – Attack Distance is saved with save game like all stats.
  • – More Optimized Systems and Gameplay.

UPDATE 1: What’s New:

  • Regular ARPG Gameplay “Non-MMO” has been added !
  • New Animations Especially for “Bow & XBow (Crossbow)” Added.
  • More Optimized & Organized Experience.
  • Smooth Camera Transitions

Note: Please read the documentation Carefully !

I’ve Provided a set of Tutorials as a Playlist on Youtube & There will be more tutorials soon: Tutorials

All Third Party Assets are either Made By Me or From Epic Content or From Open Sources of CC0 Free Public Assets Such as (Opengameart.org, Polyhaven.com & Pexels.com).

This Product Contains More than 20 Systems:

Systems & Features:

1- Inventory System.

2- Equipment System.

3- Combat System.

4- Damage Calculation System.

5- Dialogue System.

6- Shop System.

7- Quest System.

8- AI – Enemies.

9- Day/Night Cycle.

10- Skills & Ability System.

11- Skill Tree System

12- Quest Chain.

13- World Map.

14- Mini-map.

Both maps with markers “Dynamic, Static”.

15- Action Bar.

16- Location Entry, Quest Notification.

17- Equipment Enhancement System.

18- Skill Upgrading System.

19- Fast travel.

20- Auto-Spawn for Enemies.

21- Save Game System.

22- Exp, Skill Point, Level UP Systems.

23- Character Stats.


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