**Alert, before adding this asset to your project, ensure to enable the Chaos vehicle plugin for Unreal Engine 5 and above. For unreal engine 4.27 should be enabled PhysX vehicle plugin.
**For unreal engine 4.27 and 5.0 you will need to update the control inputs inside the Vehicle blueprint.
Scorcher, a military vehicle, all meshes like body kit, lights, weapon and tailpipe was made separately for customisation. Animation blueprint for vehicle suspension already configured.
**This version includes the vehicle blueprint that add the following features:
- Chaos control implementation (to be a driveable vehicle)
- Vehicle configuration (to configure detachable meshes)
- Weapon control
- Material update (for lights, dirt material and dashboard)
MeshesNumber of Skeletal Mesh: 3
- Scorcher Base
LODs: NO
Vertex Count: 97 787
Tris Count: 115 330
Bones: 99
- Antena
LODs: NO
Vertex Count: 1 159
Tris Count: 1 086
Bones: 4
- Weapon
LODs: NO
Vertex Count: 17 526
Tris Count: 13 574
Bones: 18
Number of Static Mesh: 6
- Bodykit
LODs: NO
Vertex Count: 18 758
Tris Count: 14 780
- Back Lights
LODs: NO
Vertex Count: 1 016
Tris Count: 548
- Front Lights
LODs: NO
Vertex Count: 5 360
Tris Count: 7 582
- Scanner
LODs: NO
Vertex Count: 2 841
Tris Count: 2 694
- Tailpipe
LODs: NO
Vertex Count: 1 678
Tris Count: 2 436
- Wheel
LODs: NO
Vertex Count: 14 127
Tris Count: 11 128
MaterialsNumber of Materials: 8
Number of Material Instances: 25
Number of Material Functions: 2
TexturesNumber of Textures: 90
Textures Size: 4096px²
AnimationsNumber of Animation Blueprints: 2
Number of Animations: 5
BlueprintNumber of Blueprints: 1
Number of Child Blueprints: 1
Technical Details
Content
- 9 meshes
- 1 Scorcher base body
- 1 Bodykit
- 1 Scanner
- 1 Weapon
- 1 Antenna
- 1 Tailpipe
- 1 Front Lights
- 1 Rear Lights
- 1 Wheel (include left and right)
- Corresponding materials and textures for each mesh
- Blueprint Animation
- Animations for weapon
- Animation for vehicle’s fan
- Blueprint with logic to control the vehicle
Features
- UV seams made manually
- High quality materials
- Detachable meshes
- Skeletal mesh for suspension simulation
- Dashboard
- Screen
- Dirt mask (for dynamic material)
- Blueprint (for control of vehicle, cameras and weapon)
- Driveable
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Others: No tested
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.