Description
Note: if you want to use it on UE5, don’t forget to update the engine to 5.0.2 at least. Earlier versions of UE5 had bugs with sounds.
Project includes modular off-road cars (6 frames, 9 engines, 6 gearboxes, 7 fuel modules, 7 wheels and 9 cargos) with custom physics-based movement system, character interaction system (open/close trunks, seat as driver/passenger in cars or in passenger cargos), system for knocking down a character by car, in game and in editor customizable materials and sounds (Specific sounds for each engine and “general sounds” for frames – sounds of hits, suspension, wind, doors and etc). Also project supports multiplayer.
Multiplayer video link: https://youtu.be/llwTTVyTtuc
Main demo video link: https://youtu.be/qMszy2gwfEE
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Playable demo link: https://drive.google.com/file/d/1LOoM95peiWoiWDs24wODLZRfv7hHGpOT/view?usp=sharing
I also added customization zones to the project to make it easier for you to figure out how to change cars while playing. Each vehicle base (frame) has a set of supported parts. For this reason, for example, you cannot install a large body on a small frame. I recommend trying the demo (link above) to get a feel for what this asset is.
Also, you might be interested in:
(UPDATE 1)
- Added: drive/driven wheel modes; manual gearbox mode; gear shifting “click” sound
(UPDATE 2 – 08.10.21)
- Added multiplayer support
- Improved wheel physics
- Structural code improvements
- Small bug fixes
(UPDATE 3 – 27.05.22)
- Added support UE5 (UE 5.0.2 or later)
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.