Modular Offroad Cars

Description

Note: if you want to use it on UE5, don’t forget to update the engine to 5.0.2 at least. Earlier versions of UE5 had bugs with sounds.

 

Project includes modular off-road cars (6 frames, 9 engines, 6 gearboxes, 7 fuel modules, 7 wheels and 9 cargos) with custom physics-based movement system, character interaction system (open/close trunks, seat as driver/passenger in cars or in passenger cargos), system for knocking down a character by car, in game and in editor customizable materials and sounds (Specific sounds for each engine and “general sounds” for frames – sounds of hits, suspension, wind, doors and etc). Also project supports multiplayer.

 

Multiplayer video link: https://youtu.be/llwTTVyTtuc

Main demo video link: https://youtu.be/qMszy2gwfEE

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Playable demo link: https://drive.google.com/file/d/1LOoM95peiWoiWDs24wODLZRfv7hHGpOT/view?usp=sharing

 

I also added customization zones to the project to make it easier for you to figure out how to change cars while playing. Each vehicle base (frame) has a set of supported parts. For this reason, for example, you cannot install a large body on a small frame. I recommend trying the demo (link above) to get a feel for what this asset is.

 

Also, you might be interested in:

Robotic Modular Weapons

Modular Robots Characters

 

(UPDATE 1)

  • Added: drive/driven wheel modes; manual gearbox mode; gear shifting “click” sound

 

(UPDATE 2 – 08.10.21)

  • Added multiplayer support
  • Improved wheel physics
  • Structural code improvements
  • Small bug fixes

 

(UPDATE 3 – 27.05.22)

  • Added support UE5 (UE 5.0.2 or later)

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