Description **Overview and Tutorial Video** **How to add camera as Child Actor** **Important!** When dragging your player character into your level, remember to set “Auto Possess Player” to “Player 0” in the player character blueprint settings on the right. This will make sure the game uses the placed character instead of spawning a new character. This is a …
Read More »Blueprints
VR Climbing
Description Feel like a climber with VR Climbing mechanic. You can climb with pickaxes or hands. Just choose what you want, set up the settings and play. It also has a nice haptic feedback effect you can feel from your VR controller when you hit the wall with the pickaxe\hand. Video: Preview, Setup\HowToUse
Read More »Populate Books
Description Video: https://www.youtube.com/watch?v=prOWgq1mo0k This Blueprint generates meshes in a row with randomized scale and angle(“books on a shelf” way). Perfect way to populate thousands of books on bookshelves. It comes with a set of 16 low poly book models, but you can import your own meshes for distribution. You can control number of instances, size threshold and additional arrangement …
Read More »Spotlight Reveal
Description The Spotlight Reveal pack provides Blueprints and materials that let you use a Spotlight component to reveal previously hidden materials or modify them wherever the Spotlight points at. Use the Spotlight Reveal to implement features such as: Hidden messages/decals in the environment that’ll show up when the Spotlight goes over them. A black light used in police investigations …
Read More »VR_Archery
Description Video Technical details Features: x7 blueprints (bow,arrow,linebow,static balloon,moving balloon,ring target) x5 mesh (bow,arrow,balloon,bracket,rings(x10)) x4 sound effects(pull back the bow,Bow string vibration,hit the ring target,hit the balloon) x1 demo level Click to see a document on how to set up the VR archery with an existing project.
Read More »VR Shooting Range Toolkit With VR Gun
Description Update VRShootingRangeToolkit+VRHandsGrabSystem integrated PLAYABLE DEMO (Latest): Added procedural grab system from VRHandsGrabSystem and extra grabbable items OpenXR supported Update 1.2.2: Fragmentation grenades (4.20.22 released) Update 1.2.1: Added new muzzle effect All targets in this pack react to the projectile hits. Also users can easily add their custom pistols and set up effects and functionality for them. The VR …
Read More »Flying AI System
Description SHOWCASE VIDEO // DOCUMENTATION Overview The Flying AI System is a powerful, easy-to-integrate solution designed to bring flying AI to your projects. With a simple drag and drop blueprint component, you can seamlessly add flying AI behavior to any character, while retaining full control over customization through an extensive range of variables. Predefined behavior trees for actions like …
Read More »Advanced Framework – VR, Mobile & Desktop
Description Trailer Videos & Tutorials The Advanced Framework Universe is now primed for cross-platform multiplayer experiences. The builds below include the Advanced Framework Core and all currently available Extensions. These extensions are available for separate purchase on our website The Advanced Framework is meticulously crafted to serve as a robust foundation for VR, Desktop, and Mobile applications, ensuring they …
Read More »Soul Box
Description Watch The Trailer Now! Download The Demo Documentation/Discord Support Video Tutorial Check Out My Other Products that work great with this product: Perk System Multiplayer Zombie Survival Template Power System Traps Pack For those that don’t know what a Soul Box is let me explain it real quick. Basically it’s a box with a radius around it. …
Read More »Point Clouds Morphing
Description Preview video Executable demo (Win64) Bake your own mesh tutorial Point Clouds Morphing – VFX system for GPU‑accelerated point‑cloud transitions via blueprint – smooth points transition from one figure to another. Points placed at the vertex coordinates. You can bake your own custom form based on your static mesh. 99% Calculation on GPU and very …
Read More »X-Ray Abilities Asset Pack
Description Watch the Demo (YouTube) Example Project (Google Drive) Key Features: Multiplayer Replicated Scanning System: Comes ready with a suite of customizable parameters including: Scan distance Scan duration Reveal notifications Mark enemies with 2D UI elements Thermal vision shaders Three customizable scan effects Footstep tracking system Contextual object highlighting system Support for both mesh-based and UI-based actor reveals Function library …
Read More »Cyberpunk – Under Siege
Description Video preview: https://youtu.be/L_lXR4qm7gc ENDLESS ANTURAGE FIRE This pack contains modular constructor for creating sci-fi cyberpunk environments: station-like, tech fly islands-like etc. Includes turret->bullets->enemy attack endless gameplay (see video preview). Suitable for creating colorful scenes, custom gameplay scenes, adding to your wip sci-fi project: Turret->bullet->enemy gameplay mode independent from ‘level blueprint’, ‘big hard-coded systems’ etc. It means you may drag …
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