Description This project contains everything you need to make a spray pattern for your weapon. It was intended to replicate CSGO weapon mechanics/recoil. You can adjust all the settings for your desired effect. Updated for network replication. For ease of use, there is a website provided with a short tutorial and updates for this project at https://re4ux.github.io/tutorial/ Example of …
Read More »Blueprints
VR Telekinesis along path
Description THIS ASSET WILL NO LONGER BE UPDATED FOR NEW UE VERSIONS. The existing support is continued on Discord. This asset cannot be compatible with UE5 and newer without much migration work on your part! Preview video 📖 Official Documentation This asset creates a path that an object will follow according to the movements of your VR controller. …
Read More »BODYCAM FPS KIT
Description 🔗WATCH THE SHOWCASE VIDEO👇 SHOWCASE 🔗PLAY THE DEMO👇 DEMO What Makes This Kit Unique? Component-based, runtime-editable procedural animations, and a complete FPS foundation where core actions and systems — run, sprint, fire, reload, slide, menus, save/load, HUD — all work seamlessly together. Plus Bodycam mode, constant updates, and a 500+ dev community. • Bodycam Mode – Built-In …
Read More »Reaction Component System
Description This system handles the setup and functionality of implementing damage, reactions, etc in your game. This system ONLY triggers animations, and its up to you to determine how/when said reactions are fired! This is to allow for easy setup and implementation into existing projects! Included are some AnimNotifies to showcase an example on triggering these events! This system …
Read More »Adaptive Crouch Sense
Description Adaptive Crouch Sense was created as a modular asset that could be added to a humanoid character that would provide the ability to auto crouch and adjust crouch height under varying height level obstacles. The aim is to enhance gameplay experience in a more dynamic and immersive manner. The system can also provide conventional fixed crouch states and blend …
Read More »Universal Locomotion
Description Update V2 Video🎬 for UE 5.5: What’s new? Chooser integration, Slope Animations, Blend transition fixes, general renaming, and Improved motion matching. New Demo V2: Demo Video 🎬 Update1.1 🎬 New 1.1 DemoShowcase 🕹️ New 1.1 DemoOfWhatYouGet 🕹️ 📄 Video Tutorials Harness the power of the Universal Locomotion System to set up advanced locomotion and movement for your …
Read More »Dynamic Third Person Sights
Description This Project was made to recreate aiming down sights in third person and make gunplay more immersive. The dynamic crosshair simulate recoil, gun sway and bounce while walking. It includes seven “sight styles” to fit your gun or you can easily add your own textures. VideoPreview: https://youtu.be/YIjo3KAzs4M Please Note: Engine Version 4.27 required This project …
Read More »Fighter Template
Description Showcase Video | Playable Demo | Documentation You will need an extra gamepad in order to play the template. Player 2 can not play with same keyboard. The main purpose of the asset is give you opportunity to create your own fighter game. This asset will provide the basics of the Fighter Game such as Character Selection, Map Selection …
Read More »Driveable Vehicle: Offroad Golf Cart
Description A fully rigged driveable off-road golf cart with a demonstration blueprint to showcase the potential driving that can be achieved with this rig. Set up with unreal’s driving template this vehicle is ready to integrate directly with your projects with minimal tweaking. Includes a changeable material setup for infinite colour variations also.
Read More »Infinity Tiles
Description Display Video On YouTube Using Infinity Tiles with other Free UE4 Assets UPDATE Highlights: Minor Bug fixes Additional Features and Template For details please see Change Log at the end of Documentation PDF This is a set of procedurally generated tiles using Blueprints. They are perfect for looping animations, background visuals and music videos. Using a few …
Read More »Realistic Bullet Penetration System
Video Preview This bullet penetration system is a Blueprint based system, which includes features like Projectile penetration (with internal Projectile Redirects) and bullet ricochet logic. To give you a head start, the project includes 41 Physics Materials, which handles the density of the Material. On top of that, it also includes 13 already created Projectiles, which are fully set up …
Read More »Complete Conveyor System
Presentation video : Here Documentation: Here This is a complete conveyor system including : Basic conveyors that can transport object with different speed and direction. Chests that can store and send objects. Mergers that can regroupe multiple conveyors. Splitters that can split a conveyor belt into many. Destructors that can destroy objects at the end of the conveyors. Spawner that can create …
Read More »GunWorks ColorCore
Description Preview: youtube.com/watch?v=VNV0C0Ho354Patch is a dynamic GUI driven gun customization tool utilizing a structure similar to M-V-P (model-view-presenter). At the very center of ColorCore sits the GunWorks material. It consists of 279 shader instructions for dynamic only lighting. With ColorCore, any preset can be loaded onto any other gun so long as it’s equipped with the proper maps as detailed …
Read More »Spline+
Description Feature Video: https://youtu.be/dnYQMLc1Ru0 Documentation: Spline+ Documentation Spline+ is a high quality blueprint system that takes in Meshes, Blueprints and Materials and spawns or stretches them along a spline you can easily control. This pack comes with an example map and basic meshes to demonstrate Spline Plus’ features. The intentions of this pack is to be able to …
Read More »Missile Control System
Description A missile and rocket control system using only Blueprints. Supports all missile types. Network Replicated. This control system makes it easy to add guided, controlled and unguided rockets and missiles to your projects. It is self contained making integration into your project simple. Missiles can be launched by players or stand alone static pawns. Add missiles to your game …
Read More »2D Car Combat Fire System
Description Preview: https://youtu.be/Xe_hkm3g0WA • Combat gun system! • Enemy AI! • Vehicle Engine! • Bullet Ricochet! • Multiple vehicle options! • Beautiful unique assets! • Visual particles ready! • Sounds ready! • Constant updating (new features list below) ALL IN ONE =D This 2D Car Combat system bring to you a physics 2d car engine with acceleration, weight, …
Read More »Rail Cart System
Description The rail cart system is designed to be a basic and easy to implement and expand rail system for your projects. Its designed in a way that all the hard work is pretty much done for you. Create your spline track, then add the cart and change a few properties to configure it to your desire. It comes …
Read More »ProgressiveUI Screen Transitions
Description 🎬 ProgressiveUI Screen Transitions This system is designed for beautiful transitions during the game or during the menu or during loading. You can cover up bugs in the game or what the player shouldn’t see, or move from one HUD to another, or change cameras during the game. 📺 Demonstration Demo video Demo
Read More »Remote Controlled Drone System
Description You can examine the action game style drone system and use it on your own projects. Preview: https://www.youtube.com/watch?v=w4FbJG3zbic
Read More »Cartoon Cars
We have created for you a series of cartoon racing cars for your games!
Read More »Spline: Ropes – Hoses – Sci-fi
Description Please check out Sierra Division for Awesome New Art Packs! PurePolygons will no longer be creating any content. https://www.unrealengine.com/marketplace/en-US/profile/Sierra+Division Q: But Why?? A: Jacob Norris (PurePolygons) had been trying to run this venture as a side business for many years, while retaining a separate full time job. The time for creating the artwork, providing customer support, and keeping things …
Read More »In Game Store System
Video: https://www.youtube.com/watch?v=TEpXKgi7Wxg&t=3s Easily implemented In Game Store System great for any game that involves any type of simulated store. Everything is easily changed and converted to fit your game’s needs. (Works with any game type (First Person, Third Person, Top Down, etc…) but comes with Third Person Example.) Technical Details Features: Three Versions of the Store Widget Store Component Coin …
Read More »Retro Game Starter Kit
Description A custom made Paper2D template that provides common platforming features. Showcase Video Playable Demo
Read More »Floating AI Movement
Description Demonstration Video Quick start Video (V1.7) Tutorial Video (V1.3) The Floating AI Movement is capable of making anything capable of flight, it has built in obstacle avoidance and multiple repathing options for the AI to try when confronted with an unreachable location, includes famerate Independence for racing games, and now hooks into external pathing systems! Customizable Pathfinding Setup Tutorial …
Read More »Trajectories Part 1
Description Play the new UE5 DEMO (Nanite + CHAOS Destruction) Video: enemies attack with chainballs & laserharpoons Preview Video 1 Preview Video 2 Tutorial Video IMPORTANT: for UE4 Apex Destruction plugin must be enabled. for UE5 CHAOS Destruction plugin must be enabled. Here below all you can edit or change inside the project: – DRAW THE THREE SPLINE CHAIN TRAJECTORIES …
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