This blueprint allows you to generate many different types of fences based on your own custom static mesh assets. You can either compose fences of basic elements such as poles, rods and traverses to generate fences with precisely specified dimensions, or you can utilize this script to simply distribute combined fence segments along a spline. The blueprint is clean and …
Read More »Blueprints
Sidescroller Full Template
Video preview: https://www.youtube.com/watch?v=PsiJElakl6Y&ab_channel=UnrealBob Video showcase preview: Coming Soon Here is a game-ready full template for a sidescroller/metroidvania game, you can edit the placeholder animation and assets to make your own game 🙂 Contact me for support at: therealdaimon@gmail.com Technical Details Number of Blueprints: 4 Input: (Gamepad, Keyboard) Network Replicated: (No) Supported Development Platforms: Windows: (Yes) Mac: (Yes) Documentation: https://drive.google.com/file/d/18Hq48KSOnY5YeMo6pDW23Q3b4_xoNkrN/view?usp=sharing
Read More »VR Platformer template
THIS ASSET WILL NO LONGER BE UPDATED FOR NEW UE VERSIONS. The support for this asset is limited on UE5+.PREVIEW VIDEO This asset provides all core functionalities to create your own VR Platformer! Easy to use and modular project for beginners (100% Blueprint) or experienced developers. This asset is inspired by the most popular VR platformers to provide the best user …
Read More »Ultimate Boomerang System
Video Playable Demo Documentation Ultimate Boomerang System is a fully thought-out system with a 3D boomerang model, customized flight sounds, VFX and parametric movement features. The package includes Niagara, Sound Cue/Attenuation, 3D models with Textures, BoomeragMovement Component, Arm Anim Locomotion. All assets inside can be moved to another project or a project can be created using them. UBS will continue …
Read More »Massive Village – Create villages, farms and ruins with PCG
🎥Trailer | | | | 🧩NEW Environment Integration Work smarter. Massive Village generates highly detailed villages, farms, and ruins in a few clicks by leveraging the PCG. All those features come with a custom UI to help you build your world easily without going deep without the complexities. The tool focuses on using a non-destructive workflow saving you time in …
Read More »Impact frames
Showcase: https://youtu.be/pD6aRxgZA4Y (The pack does not include the non-post process VFXs shown in the showcase) Tutorial video: https://youtu.be/AQmWj7xSFJk Discord for support: https://discord.com/invite/b3H4c4SW2v Enhance your game animations with the Impact Frames Pack, featuring: 15 Post process Impact Frame: Compose unique Impact Frame sequences out of the post process materials provided 4 Unique Impact Frame Sequences to start with: Perfect for boosting …
Read More »Ultra Dynamic Sky
V8 Product Video (5.1+): https://www.youtube.com/watch?v=ENMuqbNSLTs V7 Product Video (5.0): https://www.youtube.com/watch?v=b52npy-XUdQ V6 Product Video (4.26/4.27): https://www.youtube.com/watch?v=xZ5IoX5EkqA Ultra Dynamic Sky is a sky system designed to be more dynamic and natural than most sky solutions, offer a great degree of flexibility and customization options, with an interface designed for speed and simplicity. Features • Set a single Time of Day variable and have …
Read More »Nimbus Cloud Mount
Want to mount a Flying Cloud? Now is your time! This mount allows you to spawn a Flying Cloud and mount it in a really smooth behavior! Watch the video here TRY the demo here Technical Details Features: (Please include a full, comprehensive list of the features of the product) Mount. Dismount system Beautiful Cloud made in Niagara Customize the …
Read More »Throwing System
The player can pick up, equip, and throw three different weapon types each with different collision and physics behaviors. A thrown weapon can be tossed along a prediction arc or act as a homing projectile that home enemy heads. The prediction arc is used to aim the player’s throw. If the arc intersects with an enemy, that throw will be …
Read More »Procedural Turn in Place System
Now fully replicated The Procedural Turn in Place system generates IK-Based Turn in Place motions to rotate humanoid characters, at any required angle, automatically projecting the feet position for 2-3 steps required to execute realistic motions (and then moving the feet towards them while rotating the character appropiately) . It can be implemented in any character-based project in a few …
Read More »VisAI – Companion – Modern AI Framework
The VisAI FrameworkVisAI is a Modern AI Framework with Abstracted, Streamlined, and Modular code. Highly Optimizable, Customizable, and Multiplayer Supported. ▶ LEARN MORE Companion$239.99 ►$129.99 ► $189.99 ► $249.99 VisAI – Companion is designed for RPG, Adventure, Action, Strategy, Puzzler and any other games that could use a little companionship! It includes everything you’ll need for a highly intelligent, feature filled, …
Read More »Ultimate Horse System
📷 TRAILER | 📷Medieval Armor (Update 1.3) |🕹️Playable Demo (1.3) (Every Sound In Demo Is Included!) | *Product can be used in your commercial projects. 📖DOCS 🐎Swap Rider With Your Own Character (Tutorial) *Please Enable The “Water” Plugin Before Opening The Demo Levels. *For 5.0 users please enable the “Enhanced Input” Plugin as well 🐎Update 1.3 We’re excited …
Read More »