Description Using our services is simple and safe, we have over 3500 customers, good reviews, ratings and we are always happy to help our customers. We will correct any inaccuracies that you find and listen to all your wishes. Please, if you have any suggestions for improving the project or you have found mistakes or you need help: contact me by …
Read More »Blueprints
Pro Inventory System
Description Inventory system – very easy to set up and use inventory system with crafting, weighing, repairing, storage. Suitable for a large number of projects, including shooter and survival.
Read More »Generic Radial Menus v2.0 – Selection Wheels and Pie Menus
Description VERSION 2.0 UPDATE OUT NOW! Version 2.0 Notes: 15 new radial textures (for a total of 19) Custom input! Feed your own input into the menus for extra versatility. Any Vector2D works, so go crazy! New material system – customize look and color of your menu in editor Multimenu sample in action: https://youtu.be/OEedq1nQi-U Simple weapon selection in …
Read More »Basic Interaction, Widgets & Notes
Description ➤ DEMO 🗎 DOCUMENTATION Basic Interaction contains simple and easy to use Interaction Component, 2 styles of interaction widgets (press, hold). Example actors – lamps, doors, pickup item, text and audio notes. ➤ FEATURES 100% blueprint 2 types of interaction widgets – square and radial 2 types of interaction – press and hold Fast Integration Integration example Network Replicated
Read More »Ultra Dynamic Sky
Description V8 Product Video (5.1+) https://www.youtube.com/watch?v=ENMuqbNSLTs V7 Product Video (5.0) https://www.youtube.com/watch?v=b52npy-XUdQ V6 Product Video (4.26/4.27) https://www.youtube.com/watch?v=xZ5IoX5EkqA Ultra Dynamic Sky is a sky system designed to be more dynamic and natural than most sky solutions, offer a great degree of flexibility and customization options, with an interface designed for speed and simplicity. Features • Set a single Time of …
Read More »Magic Map Material & Maker (M4)
Description Magic Map Material & Maker (M⁴) was made with cinematic quality and ease of use in mind. It is a Terrain Toolkit for use with ANY Unreal Engine landscape and utilizes the latest in tech to achieve production-ready results in a fraction of the time. Just load in a height-map from any source (Houdini, World Creator 2, World Machine, …
Read More »Advanced Locomotion Component v2.4
Description Disclaimer: Some content in showcase is not included in asset, but will provide free sample WeaponMaster Animsets is not included in asset Not suitable for beginners Note: Latest version only supports 5.2 and above Note: Art assets not included Video Preview: Youtube Playable Demo : GoogleDrive ( Bow + Protector + TwinSword ) Playable ESRPG Integration Demo : …
Read More »Dynamic Volumetric Sky
Description OldVideo NewVideo Dynamic Volumetric Sky is a fully dynamic,optimized and easy to use sky system with many features. Note: 4.26.x , 4.27.x, 5.x versions of Dynamic Volumetric Sky is not suitable for VR games and enabling the “Movie Render Queue” plugin is required because of the additional cinematic controls. Update Notes Documentation Volumetric Clouds are …
Read More »FlipBook Maker
Description FlipBook Maker – easily turn a Skeletal Mesh Animation into a FlipBook texture. Currently only Skeletal Mesh is supported, let me know if you need more. Features: UNREAL ENGINE 5 supported light and easy can turn any skeletal animation into a flipbook texture you can easily turn flipbook texture into flipbook animation 2d you can use flipbook for …
Read More »Procedural Escalator & Travelator
Description Bug reports or feature suggestion: erosa3d@gmail.com Update 23-05-03: Split glass meshes from modules, allowing to use Nanite without breaking the materials; Update 22-09-18: Added support for Sequencer animation; Overall improvements in Blueprint logic; Update 22-10-02: Added custom LODs in steps’ mesh as a solution for the Moir effect when viewed from distance; Update 22-10-16: Added “Use Proximity to …
Read More »Infinity Weather
Description Demo: [Infinity Weather 2.0] Updates: [Version 2.0 Release Notes], [Roadmap] Videos: [Rain], [Snow], [Sand], [Wind], [Voxel Plugin] Before making a purchase, kindly review the [Documentation], [Discord] Displacement: two displacement modes (parallax, tessellation) configurable displacement capture blueprint top-down projection of displacements rendered using shape definition in the shader (sphere, capsule, box, cylinder, decal, trace-sphere) skeletal mesh displacement interface for …
Read More »Ultimate Movement System
Description Devlog | Swimming Movement | Traversal Mechanics | Playable Demo | MetaHuman Example It’s highly recommended to have at least the basic knowledge of blueprints to use this asset. This is not a plug-and-play system. Otherwise, it might be confusing to work with it. Update The Swimming Movement Type Is Available Example AI Is Available Update 2 Basic Traversal …
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