Photorealistic Helicopter

Video overview of the project 

Animate in the Sequence

Documentation

Demo

Custom_Character (now using BP_Interface so all you need to do is just copy node from third_person_bP that’s all)

 

Update

Multiplayer Support

-Using Enhance Input

-Press and hold E and Q to Start and Stop or Lift Up and Down the Helicopter

-Manny & Quinn Character support

 

 

 

Additional Note: The project needs HDRI Backdrop enabled it’s there by default if not you can easily enable it from plugins

 

Fully controlled helicopter, with sound, interior, detailed cockpit, player enter & exit function, and Multiplayer Support. All parts of the helicopter are animated in a blueprint not rigged with a skeleton mesh.

There are two levels Helicopter_LineUp_Map and Helicopter_Map where Helicopter_LineUp has Helicopter variation preset as shown in the above images and Helicopter_Map has just 2 helicopters with a landing pad.

all 4 to 5 animated doors open when buttons are pressed 1,2,3,4,5

Helicopter control is possible using the keyboard, mouse, and Gamepad

 

Control system: for keyboard and mouse

Enter Vehicle: F (once you are closer to the helicopter door and for Exit once it’s in the ground)

Move Up&Down: E and Q key for unreal engine 5.0 project

Move Up&Down: Arrow up and Arrow Down key

Move Forward&Backward: W, S

Move Right&Left : D,A

CameraX Mouse X

CameraY Mouse Y

Open&Close Door: 1,2,3,4,5

Yaw movement: Prss&Hold Arrow Right and Arrow Left Key

 

Control system: for Gamepad

Enter Vehicle: Gamepad_FaceButton_Top / Y button (once you are closer to the helicopter door and for Exit once it’s in the ground)

Move Up&Down: Gamepad_LeftTriggerAxis and Gamepad_RightTriggerAxis

Move Forward&Backward: gamepad_Left_Thumbstick Y-Axis

Move Right&Left : gamepad_Left_Thumbstick X-Axis

CameraX: gamepad_Left_Thumbstick X-Axis

CameraY: gamepad_Left_Thumbstick Y-Axis

Open&Close Door: 1,2,3,4,5

Yaw movement: gamepad_Face_Button_Left (X button) and gamepad_Face_Button_Right(B button)


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