Disclaimer The environment shown in the preview is not included in the project
Feature:
- Separate mesh parts
- Rigged with Epic Skeleton.
- physical simulation of cloth and hair
Polycount:
Character
- Polygons: 47361
- Vertices: 100486
- Triangles: 94312
LOD1
- Vertices: 67946
- Triangles: 54415
LOD2
- Vertices: 34569
- Triangles: 31577
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Model has a UE4 skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: –
Animation types (Root Motion/In-place): –
Number of characters: 1
Vertex counts of characters: 34569-114352
Number of Materials and Material Instances: 17
Number of Textures: 59
Texture Resolutions: (512×512,1024×1024,2048×2048,4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: –
Important/Additional Notes: The head bone contains two Medal and Medal2 sockets, for attaching two medallions to the hat
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