The scene in the preview are not included in the project
Feature:
- Rigged with Epic Skeleton.
- Cloth physics simulation
Polycount:
- Polygons: 12631
- Vertices: 24740
- Triangles: 24444
Scythle:
- Polygons: 3453
- Vertices: 4353
- Triangles: 6709
Lamp:
- Polygons: 2548
- Vertices: 3486
- Triangles: 5064
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Model has a UE4 skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 16
- Character: 14
- Skulls: 2
Animation types (Root Motion/In-place):
- Root Motion: 0
- In-place: 16
Number of characters: 1
Vertex counts of characters: 24740
Number of Materials and Material Instances: 24
Number of Textures: 38
Texture Resolutions: (512×512,1024×1024,2048×2048,4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: –
Important/Additional Notes:
- The Hand_L bone contains a “Lamp” socket for attaching a Lamp.
- The Hand_R bone contains the “Weapon” socket for attaching Scythle.
- The Root bone contains the “Skull” socket for attaching flying Skulls.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.