Mutant Monster 8

In the project, 2 rig!.

1 – dummy skeleton for ue 4

2 skeleton for ue 5 manny quinn skeleton

Also, for convenience, I duplicated the animations for both skeletons

also in project 4 recruitment of unique textures

recruitment of animation;

  • 4x attack
  • 1x Death
  • 1x hit
  • 4x idle
  • 1x rage
  • 1x Left_Walking
  • 1x Right_Walking
  • 1x Walk_Back
  • 2x Walking
  • 2x run
  • 1x walking and fly

Technical Details

  •  Preview – https://youtu.be/2ahcODncPfA

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

extra bones: unrealJaw_M

Animated: (Yes)

Number of Animations: 19

Animation types (19/19):

Number of characters: 1

Vertex counts of characters: 8636

Number of Materials and Material Instances: 4/4

Number of Textures: 8

Texture Resolutions: (bodi x4096)

Supported Development Platforms:

Windows: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: No


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