Ogre Cyclops

Update **Add Purple and fix feet.**

The game model “Ogre Cyclops” is made on the basis of an epic skeleton. You can use any animations created for the epic skeleton. You can change the skin tone of the model. You can choose different items of clothing.

Textures pack two map 4096×4096 body and weapon/clothing 2048 ( textures can be reduced to 2048,1024..)

Images (1,4,6,7,12) Rendered in Marmoset Toolbag! Other images rendered in UE4.21!

verts 25 393

tris 31 964

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Scaled to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Animation types (Root Motion2/In-place16)

Number of Animations: 18

Number of characters: 4

Vertex counts of characters: 25 393

Number of Materials and Material Instances: 12 Inst Material and 2 Materials

Number of Textures:19

Texture Resolutions: 4096 and 2048

Supported Development Platforms: PC

Supported Target Build Platforms: PC

Documentation: No

Important/Additional Notes: Extra bones(clo1_01 – clo1_04, clo2_01 – clo2_04)


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