ComboMeter

ComboMeter is an Unreal plugin, I’ve developed for my own game. It’s similar to many of the combo counter/guage we have seen in our favourite action games.

IMPORTANT NOTICE:

The Documentation is temporarily down due to some technical issues. It should be resolved soon – RESOLVED.

The player will be ranked based on the variations he/she executed taking into account of repetitions. Also the move executed can be weighted to differentiate between light, medium and heavy attacks.

Here’s a quick overview of the plugin – Youtube

Official Discord support – Please leave a comment in the comment section with your user name. I’ll add you to the server.

Upcoming features –

NEW FEATURES ADDED –

  • Ranking Screen – Delivered(5.2 completed. 5.1.1 Completed. See Version v Feature to find the feature list)
  • Save Functionality and Widgets added – Save mechanics per Level per Difficulty settings(Easy, Normal – what have you) along with widgets for showing the saved player stats added. Everything is easly customizable. Working example already present in the plugin itself. Separate detailed documentaion will be provided soon. See the Demo here.

You can easily customize the plugin to suit your game without ever leaving blueprints and dig deep in the C++ overriding only the aspect you need, if you wish to do so.

Easily customize the rank, fill and damage textures with blueprint API. The plugin comes with a default implementation of the ComboMeter that you can readily consume customizing properties on the component to make it suit your needs. Also comes with an implementation for Ranking and Scoring the player based on the ranks he/she achieved during gameplay.

It’s designed to be extensible and event driven for ease of integration.

Rank Screen Update –

Customizable Rank screen available as part of the update for 5.2.0. Documentation will be made available soon.

Detailed documentation with step-by-step instruction on usage can be found at – https://www.worldmatrix.games/combometer-plugin-documentation

Credits:

Font used for creating the Rank texture – https://www.fontspace.com/nebulous-font-f28659

Version and Feature details:

Click here for the version and feature details

Technical Details

Features:

  •  ComboMeter Plugin provides fully featured ComboMeter we have seen in many of our favourite action games. It provides both the code and the UMG widget for readily integrating with your games. Also provides mechanism to rank player in the range provided to the plugin in terms of ComboLevels.
  •  You can easily extend the functionality by overriding necessary methods.
  •  The default implementation provided can be easily customized to fit the needs of your game without ever touching C++ code. The plugin provides an event based interface for easy integration.

Code Modules:

  •  CA_ComboMeter [Runtime]

Number of Blueprints: 3

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Windows 64, Android, Mac

Supported Target Build Platforms: Windows 64, Android, Mac

Documentation: https://www.worldmatrix.games/combometer-plugin-documentation

Example Project: Included in the plugin.


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