Cross-Platform Voice Chat Pro

Description

With this plugin, you can easily integrate multiplayer voice chat communication in Blueprint or C++ :

 

  • Global voice chat in a lobby for example
  • Proximity voice chat like in PUBG
  • Team voice chat like in Counter Strike, Fortnite
  • Cross-platform Windows / Android / iOS / Oculus Quest 1, 2, 3 / Oculus Rift
  • Mute, Choose microphone input, Microphone volume …
  • Customize output sound using Chain Effect ( talkie walkie sound effect, … )

 

Easy to implement and you don’t need to modify your project

 

 

Video, documentation, support:

VIDEO

DOCUMENTATION

 

Sample Project:

EXAMPLE PROJECT NEW VERSION 5.1 5.2 5.3 5.4 5.5

EXAMPLE PROJECT OLD VERSION 4.25 4.26 4.27 5.0

Patch note in documentation.

 

Features

  • UE5 (5.4,5.3,5.2,5.1,5.0) and UE4 (4.25,4.26,4.27) / Contact on Discord for 4.25/4.26 version
  • Cross-platform Windows, Android, iOS, Dedicated server Linux and Windows
  • Different types of voice chat : Global, team/radio, proximity
  • Network optimized : compressed data with Opus codec, server send data to only relevant clients
  • Network optimization : Choose Opus codec frames per sec
  • Compatible with any UE4 Online Subsystem using UE4 standard network API (RPC, replicated variables).
  • Choose microphone hardware, choose sample rate
  • 3D Sound or 2D Sound
  • Customize output sound using Chain Effect ( talkie walkie sound effect, … )
  • Runtime microphone volume, Runtime raw microphone input data available (PCM data)
  • Mute players, mute all
  • Set microphone volume
  • Players name
  • Demo UI

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