Description The Game Logs System (GLS) is a powerful Unreal Engine 5 plugin for real-time log management, even in shipping builds. Designed for developers and QA, it offers flexible filtering and seamless control across desktop, mobile, and console platforms. Version 0.14 Watch the full update overview video. Tabs can now have custom user-defined names (Video Demonstration). Filter panels are …
Read More »Code Plugins
Advanced Flock System
Description 🎬🔥Video from Flock Swarm System PACK 🎬Video |🎬Video 2 |🎬Video 3 |🎬Video 4 💥BPS ASSETS | Fish Pack 1 | Fish Pack 2 📙Documentation |📶Discord Advanced Flock System: Realistic Fish School Simulation Made Easy and Efficient! This plugin is perfect for creating a realistic fish school simulation. It is easy to use and utilizes multithreading for high performance. …
Read More »rdMeshTools
Latest Version 1.20 – 30th June 2023 Visit rdmeshtools.recourse.nz for more information, manual and tutorials. For questions, please visit the rdTools Forum (Epic) here. FAQ can be found Here. Discord Channel: Here. rdMeshTools is an Unreal Engine plugin tool that resides in the Static Mesh Editors toolbar and in the Content Browsers Context Menu. This tool gives you the ability …
Read More »rdLODtools
Description Promo Video: Here (note: assets in video are not included) Stess Test Video: Here (note: assets in video are not included) Note: Unlike most Professional versions, rdTools Pro licenses give you a license for unlimited seats within your company/studio. Current Version is 1.48 (8th December 2024). For questions, please visit the rdTools Forum (Epic) here. …
Read More »rdTexTools
Description Latest Version: 1.30 – 14th July 2024 Note: Unlike most Professional versions, rdTools Pro licenses give you a license for unlimited seats within your company/studio. rdTexTools is an Unreal Engine Plugin that provides tools for analyzing and optimizing textures. Written in C++, this tool is tightly integrated in the UE UI, providing context menu options for bulk editing …
Read More »Wise Feline (Ultimate Immersive & Emergent Utility AI)
Description Wise Feline make your NPCs the unique selling point of your game by making them interesting, different and unique. It allows you to easily have many actions and choose intuitive things to do which surprise players. It will make it possible to make the game you always dreamed off easier. You’ll make interesting content with a fraction of the …
Read More »Wise Feline Influence Maps
Description Introduction Video | | Demo Video | Here is a Quick Start Guide Robots Championship demo’s video and EXE file for both influence maps and Utility AI. More description of the influence maps part. Tutorial including Utility AI It works with state trees or behavior trees as well, but this specific example combines both of our plugins. …
Read More »GAS Companion
Description Documentation / / Example Project / Changelog Last Update: Nov 12, 2024 (6.1.1 for 5.3, 5.4, 5.5) GAS Companion aims to be a general base for GAS powered projects without making any game design choices. The various parts of the system are intended to be subclassed and customized per project needs. It includes the necessary initial …
Read More »MeshPack
Description MeshPack analyses all Static Mesh Actors and packs them into instances when the game is packaged. No need to manually combine actors while you are working on your game. It works with World Partition and normal levels, making your workflow nondestructive and highly optimized. MeshPack also re-packs Blueprints, Packed Level Actors and more. This further optimizes your game …
Read More »Host Migration System V2
Description Real Project Example (Thanks to @Uhr for sharing) Showcase VideoExample Project (Advanced Steam Sessions + Steam Sockets, Shipping ready) Example Project (OLD) Documentation Host Migration System V2 Avoid setting up and paying for dedicated servers Super fast with brand new C++ backend Easily Integrate into large projects Supports any platform (EOS, Steam, Amazon Gamelift, Android, IOS) …
Read More »Skinned Decal Component
Description 📺 VIDEOS: V2 UPDATE / V1.7 UPDATE / V1 RELEASE 🕹️ Download the PLAYABLE DEMO! 🗃️ Example Project: V2 – V3 / 📜 Documentation: V2 – V3 Skinned Decal Component allows you to project decals on skeletal meshes that follow Bone Deformations & Morph Targets in a fast and easy way! As you know while Unreal Engine deferred decals floating …
Read More »Instance Damage System
Description 🎥 | V2 Update Showcase | Showcase | IDS + TPWCS2 | 🎓 | V2 Tutorial | V1 Tutorial | Quickstart | Docs | API Reference | Changelog | V1 to V2 Upgrade | 🔗 | Demo | Example Project | 🌐 | Forum | | | Latest Update: v2.0.2 – 12.02.25 Instance Damage System lets you …
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