Description Kronos Matchmaking is a complete matchmaking solution for Unreal Engine featuring skill based matchmaking, an in-depth party and lobby framework, a reservation system for sessions, and more! Preview Video — Features: Continuous skill based matchmaking – Fully automated system that handles everything from finding and joining sessions, to resolving connections, requesting reservations, and establishing the connection with the desired …
Read More »Code Plugins
Tick Optimization Toolkit
Tick Optimization Toolkit optimizes ticks in actors, components, and timelines by reducing their frequency or disabling them with distance and visibility. All the features are easily accessible from Blueprints. No C++ knowledge is needed. No more need for spawning and despawning actors that would otherwise fit into memory. No more juggling of triggers and volumes that above all obfuscate your levels in …
Read More »Path Follow
Description The Path Follow plugin allows any actor to follow any spline path including relative/moving paths. The plugin gives you direct control over location, rotation and speed of following directly inside Unreal Engine 4 editor. Trigger any behavior using path event points. Prototype rotation along a path with build-in rotation points generator. Speed points allow for precise control over speed …
Read More »rdMeshTools
Latest Version 1.20 – 30th June 2023 Visit rdmeshtools.recourse.nz for more information, manual and tutorials. For questions, please visit the rdTools Forum (Epic) here. FAQ can be found Here. Discord Channel: Here. rdMeshTools is an Unreal Engine plugin tool that resides in the Static Mesh Editors toolbar and in the Content Browsers Context Menu. This tool gives you the ability …
Read More »Dungeon Architect
Dungeon Architect is a procedural level generator. Design the layout of your levels using powerful node based systems. Create key-locks, teleporters, cyclic paths and much more! Please visit our website for full feature list: https://dungeonarchitect.dev Videos: [Preview] [Sample Dungeon] [PCG Demo] View the Latest Release Notes Docs: docs.dungeonarchitect.dev This pack won the September 2016 Community Pick award! Discord Support: We …
Read More »Shader World : procedural landscape, ocean, foliage
ShaderWorld is a code plugin built by qualified engineers with at least a master degree in computer science. Shader World Documentation Roadmap Downloadable demo map (available in plugin content folder) December 2023 : *New* Tutorial – Use any Landscape Material Tutorial – Spawnables November 2023: 11/21/2023 : 3.6 Release Livestream Material Interface | Terrain holes (caves) | 11/8/2023 Version 3.5 …
Read More »FrameCapture – Screen Capture and Video Recorder
Preview Documentation Video Tutorial Example Project Join me in Discord FrameCapture is a C++ based library which lets you take snapshot of your game viewport at desired resolution, and record your in-game screen. You can adjust your camera’s depth of field settings to create beautiful photographic images. You also have an option to display your UI screen in your snapshot …
Read More »MySQL Connect
Description MYSQL plugins that support C++or blueprint calls, enabling MYSQL database connections, data insertion, querying, deletion, stored procedures, and more
Read More »Formation System v2
The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to each other. Promo Video: https://youtu.be/9li9xoqbbaA Documentation: https://codesquirl.github.io/FormationSystem/ Example Project: https://github.com/codesquirl/FormationSystemExample Formations Tool: https://github.com/codesquirl/FormationsTool Version 2.5.3: Updated compatibility to UE 5.3 Version 2.5.2: Updated …
Read More »Mission & Objectives
Preview Video Integration Video Documentation Support thread Example project 5.0 Example project 4.27 Example project 4.26 Mission & Objectives plugin is a great Editor extension which provides easy way to design Missions, quests, objectives and events. It comes with many examples and demo maps. It support side quests, multiplayer (replication server-client) and savegames for all players! Every mission gives flexibility …
Read More »Roadmap Navigation
Description Demonstration Video (Watch the video to see what it’s capable of) Documentation Link Playable Demo Quick Start Tutorial Video (First time setup guide) Example Project (You can try it after you bought the plugin) Roadmap navigation is a multi-threaded tool used for path finding in very large worlds; mostly used for open-world games. Road is just a metaphor here, …
Read More »Terracrust: Procedural Landscape
Description ———————- FEATURE VIDEO Documentation: Google Drive Document ———————- ——————— Terracrust is a powerful toolset, enabling you to procedurally generate landscape brushes with ease. The workflow is intuitive and efficient. Create your generation logic within a custom graph editor using nodes to generate heightmaps and weightmaps as outputs. These outputs can then be seamlessly applied to your landscape via landscape …
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