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Code Plugins

Smooth Sync

Videos: See Smooth Sync in Action Getting Started With Smooth Sync What Smooth Sync Does Provides simple, drop-in Syncing of transforms Smoothly across the network using customizable interpolation and extrapolation. Owned Actors: Sends transform from owner to non-owners. Unowned Actors: Sends transform from server to clients. Works with physics Actors and non-physics Actors. Dedicated and Listen servers. Smooth Sync differs …

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Snapping Helper

Demonstration Documentation The tool allows you to quickly change the pivot point of the selected actor (s) and use all types of transformations. All vertices around the mouse cursor on the supported geometry will be highlighted. In one click, you can pull actors to each other, or create a duplicate and pull it. Technical Details Version 1.39: Fixed incorrect snapping …

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MySQL and MariaDB Integration

The MySQL and MariaDB Integration Plugin is a powerful and versatile tool designed specifically for developers and creators who use Unreal Engine. This integration allows for seamless communication between Unreal Engine projects and two of the most widely-used database management systems: MySQL and MariaDB. By bridging the gap between game development and database management, this plugin paves the way for …

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Blueprint Assist

Description Features For a full overview of features, please have a look at this page on the wiki which contains animated gifs for each feature of the plugin Node formatting: When a user places a node on the graph, the node formatting algorithm is run. So as you code your Blueprint, your nodes are automatically positioned so they are readable. Examples …

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HTTP Blueprint WebCommunication

Description Documentation,Support thread, Old reviews and questions, [email protected] Communicate with a Webserver via Blueprints. You can send Data to a HTTP or HTTPS Webserver via GET or POST and get a String Array back. Each Line in the Server Response is one Array Value. Since Version 1.2 File Upload support. I recommend my JSON plugin for data communication. You don’t need C++. …

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EnGore: Procedural Dismemberment

Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes. Includes Blood / Gore FX that can be easily interchanged for any other FX. The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a skeletal mesh. Built and Optimized in C++ for best possible …

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Kronos Matchmaking

Description Kronos Matchmaking is a complete matchmaking solution for Unreal Engine featuring skill based matchmaking, an in-depth party and lobby framework, a reservation system for sessions, and more! Preview Video — Features: Continuous skill based matchmaking – Fully automated system that handles everything from finding and joining sessions, to resolving connections, requesting reservations, and establishing the connection with the desired …

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Tick Optimization Toolkit

Tick Optimization Toolkit optimizes ticks in actors, components, and timelines by reducing their frequency or disabling them with distance and visibility. All the features are easily accessible from Blueprints. No C++ knowledge is needed.   No more need for spawning and despawning actors that would otherwise fit into memory. No more juggling of triggers and volumes that above all obfuscate your levels in …

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Path Follow

Description The Path Follow plugin allows any actor to follow any spline path including relative/moving paths. The plugin gives you direct control over location, rotation and speed of following directly inside Unreal Engine 4 editor. Trigger any behavior using path event points. Prototype rotation along a path with build-in rotation points generator. Speed points allow for precise control over speed …

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rdMeshTools

Latest Version 1.20 – 30th June 2023 Visit rdmeshtools.recourse.nz for more information, manual and tutorials. For questions, please visit the rdTools Forum (Epic) here. FAQ can be found Here. Discord Channel: Here. rdMeshTools is an Unreal Engine plugin tool that resides in the Static Mesh Editors toolbar and in the Content Browsers Context Menu. This tool gives you the ability …

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Dungeon Architect

Dungeon Architect is a procedural level generator. Design the layout of your levels using powerful node based systems. Create key-locks, teleporters, cyclic paths and much more! Please visit our website for full feature list: https://dungeonarchitect.dev Videos: [Preview] [Sample Dungeon] [PCG Demo] View the Latest Release Notes Docs: docs.dungeonarchitect.dev This pack won the September 2016 Community Pick award! Discord Support: We …

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Shader World : procedural landscape, ocean, foliage

ShaderWorld is a code plugin built by qualified engineers with at least a master degree in computer science. Shader World Documentation Roadmap Downloadable demo map (available in plugin content folder) December 2023 : *New* Tutorial – Use any Landscape Material Tutorial – Spawnables November 2023: 11/21/2023 : 3.6 Release Livestream Material Interface | Terrain holes (caves) | 11/8/2023 Version 3.5 …

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