Example Demo: https://drive.google.com/file/d/13V0vNC1so-hos0k9ngimPhzhTV_zmdrD/view?usp=sharing Documentation: https://docs.google.com/document/d/1JxvGykAPjJllnQ_Spp2uQk6_xCq_WbXl/edit?usp=sharing&ouid=112739140622348517931&rtpof=true&sd=true This plugin opens multiple browser windows with a much higher frame rate than other browsers. How to compatible Cesium? First: Delete other Cesium plugin. Second: Download this file and unzip to your projcet Plugins directory. (File) How to input text? you must press tab key first and using PIE mode. Update Log: 2023/11/29: Update Cef Kernel …
Read More »Code Plugins
WebSocket Client
Description WebSocket Client You can easily use WebSocket Client connections to Server ,send and receive data in blueprints with this plugin .
Read More »WindowCapture2D
Description WindowCapture2D WindowCapture2D is a high-performance window capture plugin for Unreal Engine. On Windows, it allows you to capture any window with low latency and high performance, and render the captured image in real-time onto 3D meshes or UMG. This plugin specializes in “real-time transfer of any window and integration into 3D/UMG.” It provides expertise and flexibility especially …
Read More »XFire – fire spawning system (with damage)!
Description This plugin will add fire to your game, which gradually dies out, and fire can also cause damage. A “Random Stream” is used to generate fire, which allows fire to be used in multiplayer. Suitable for exploding barrels, flamethrower, turret, explosive bullets. Many settings to help you setup realistic fire. Very good optimization, perfect for both (open world and …
Read More »XML Read Save
Description Xml file and text read and write operations Documentation: English
Read More »Multi Objects Renaming Tool
Description Simple and awesome editor improvement that helps you to rename and rearrange your structure in the World Outliner and Content Browser. Just watch the video and you will see how it is cool and easy.
Read More »MySQL and MariaDB Integration
Description The MySQL and MariaDB Integration Plugin is a powerful and versatile tool designed specifically for developers and creators who use Unreal Engine. This integration allows for seamless communication between Unreal Engine projects and two of the most widely-used database management systems: MySQL and MariaDB. By bridging the gap between game development and database management, this plugin paves the way …
Read More »NPC Optimizator – automatic optimize NPC for you game
Description NPC Optimizator – it’s a plugin provide you flexible automatic NPC optimization for you game. Do you have a need for a large number of NPCs in a frame, but the standard solution slows down the performance? No problem, just add an optimization component to your NPC and run the game – you will see a huge performance boost. …
Read More »Line Of Sight. Dynamic mesh.
Description The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect. Easy use in blueprint. 2 geometric types: arch and line. Creates 2 arches. Rotate along X, Y, Z. Not only Z (Top-Down games). High performance, the …
Read More »Path Follow
Description The Path Follow plugin allows any actor to follow any spline path including relative/moving paths. The plugin gives you direct control over location, rotation and speed of following directly inside Unreal Engine 4 editor. Trigger any behavior using path event points. Prototype rotation along a path with build-in rotation points generator. Speed points allow for precise control over speed …
Read More »Simple Scatter
Description VIDEO: https://www.youtube.com/watch?v=NNc_m1589QY Watch the video ^ it says it all 😉 Simple Scatter is a scattering plugin which allows you to scatter static mesh instances on level actors such as Static Mesh Actor or Landscape, and then refine distribution of these instances with great degree of artistic control. It’s supposed to save time otherwise spent manually painting …
Read More »SplineSweeper Component
Description The sweep component allows you to quickly generate spline meshes to sweep the given spline. Its not meant to be a complex system for special game logic, instead this is for when you just want to mesh a spline quickly and without effort. Just one node is required to call the sweep functionality, and it can run in construction …
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