Description Latest Version: 1.30 – 14th July 2024 Note: Unlike most Professional versions, rdTools Pro licenses give you a license for unlimited seats within your company/studio. rdTexTools is an Unreal Engine Plugin that provides tools for analyzing and optimizing textures. Written in C++, this tool is tightly integrated in the UE UI, providing context menu options for bulk editing …
Read More »Code Plugins
Wise Feline (Ultimate Immersive & Emergent Utility AI)
Description Wise Feline make your NPCs the unique selling point of your game by making them interesting, different and unique. It allows you to easily have many actions and choose intuitive things to do which surprise players. It will make it possible to make the game you always dreamed off easier. You’ll make interesting content with a fraction of the …
Read More »Wise Feline Influence Maps
Description Introduction Video | Β | Demo Video | Here is a Quick Start Guide Robots Championship demo’s video and EXE file for both influence maps and Utility AI. More description of the influence maps part. Tutorial including Utility AI It works with state trees or behavior trees as well, but this specific example combines both of our plugins. …
Read More »GAS Companion
Description Documentation / Β / Example Project / Changelog Last Update: Nov 12, 2024 (6.1.1 for 5.3, 5.4, 5.5) GAS Companion aims to be a general base for GAS powered projects without making any game design choices. The various parts of the system are intended to be subclassed and customized per project needs. It includes the necessary initial …
Read More »MeshPack
Description MeshPack analyses all Static Mesh Actors and packs them into instances when the game is packaged. No need to manually combine actors while you are working on your game. It works with World Partition and normal levels, making your workflow nondestructive and highly optimized. MeshPack also re-packs Blueprints, Packed Level Actors and more. This further optimizes your game …
Read More »Host Migration System V2
Description Real Project Example (Thanks to @Uhr for sharing) Showcase VideoExample Project (Advanced Steam Sessions + Steam Sockets, Shipping ready) Example Project (OLD) Documentation Host Migration System V2 Avoid setting up and paying for dedicated servers Super fast with brand new C++ backend Easily Integrate into large projects Supports any platform (EOS, Steam, Amazon Gamelift, Android, IOS) …
Read More »Skinned Decal Component
Description πΊΒ VIDEOS: V2 UPDATE / V1.7 UPDATE / V1 RELEASE πΉοΈ Download the PLAYABLE DEMO! ποΈ Example Project:Β V2 – V3 / π Documentation: V2 – V3 Skinned Decal Component allows you to project decals on skeletal meshes that follow Bone Deformations & Morph Targets in a fast and easy way! As you know while Unreal Engine deferred decals floating …
Read More »Instance Damage System
Description π₯ | V2 Update Showcase | Showcase | IDS + TPWCS2 | π | V2 Tutorial | V1 Tutorial | Quickstart | Docs | API Reference | Changelog | V1 to V2 Upgrade | π | Demo | Example Project | π | Forum | | Β | Latest Update: v2.0.2 – 12.02.25 Instance Damage System lets you …
Read More »n00dLobby
Description n00dLobby: The Ultimate Lobby System for Seamless Game Integration n00d products now officially support all major desktop platforms! Streamline your game’s pre-match setup with n00dLobby, a comprehensive and fully network-replicated lobby system. From chat functionalities to character and map selection, n00dLobby offers a robust framework to enhance player interaction and preparation before the game begins. …
Read More »Notification for Windows
Description Native Windows Notification An Unreal Engine plugin to show native Windows notifications in your game. For Blueprints & C++ The plugin is fully usable with both Blueprints & C++.
Read More »ObjectDeliverer(TCP/UDP/etc.)
Description ObjectDeliverer: Flexible Data Transmission Library for Unreal Engine Overview ObjectDeliverer is a comprehensive data transmission and reception library for Unreal Engine, designed with flexibility and ease of use in mind. Whether you’re developing real-time applications, or tools requiring data exchange, ObjectDeliverer provides a robust framework that works seamlessly in both C++ and Blueprint environments. Key …
Read More »AI Vehicle Traffic Pro
Description π Quick Links πΊ Video Tutorial π€ Pro Vs Lite, What’s The Difference? Lite Includes: Core Functionality including pathfinding, spawning, and traffic controls. Pro Includes: Everything in Lite + Honking system + Head/Brake Lights System + Optimization Component for boosting FPS. π₯ About This plugin allows you to quickly implement large-scale, realistic AI vehicle traffic …
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