Description TRAILER | UPDATE | QUICK START | CHANGELOG Flex Partition extends the concept of World Partition to runtime actors. It performs dynamic culling based on a spatial grid, allowing you to register and remove actors during gameplay. Built for open worlds and procedural systems, it keeps only relevant actors active, improving performance and scaling. Integrates with FlexPool to …
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Light Explorer
A simple tool for Unreal Editor to help navigate, locate and edit light sources quicker on larger projects. Clicking a light item from the list automatically navigates the viewport to selected light source. Feedback Forum Technical Details Features: Light Management. Better Navigation. Code Modules: LightExplorer (Editor) Number of Blueprints: none. Number of C++ Classes: 16 Supported Development Platforms: Windows, Mac, …
Read More »Advanced Vehicle System – [Replicated Modular Vehicle Physics]
Description YouTube Trailer – – Make vehicles feel awesome right out of the box with AVS Vehicle Physics. Don’t waste hours tweaking settings; AVS provides intuitive, modular setups for effortless tuning and fast results. Easily integrate must-have details like tire smoke, vivid skid marks, customizable vehicle lights, exhaust smoke, and immersive engine audio. Most competing solutions force you to buy …
Read More »Horizon UI Plugin (DialogueMsgTextBlock and Flipbook)
Description Tutorial and Demo: https://www.youtube.com/playlist?list=PL8t82QeLBw4WEXHCnMk8hL2sGtgQ0ZK_H The goal of this plugin is to help you create and manage rich user interfaces and dialogue systems for your games. This plugin supports various widgets that can enhance your UI design and functionality, such as flipbook widget, dialogue text block, multi-toggle button, radio button, tile view and more. You can also use rich text …
Read More »Status Effect System
Description Documentation Overview: This plugin provides a robust system for handling status effects, built with Gameplay Tags for flexible and scalable effect management made in C++ with full Blueprints support. Ideal for RPGs, action games, and any project requiring dynamic buffs, debuffs, or conditional modifiers. Features: Effect Manager Component – Handles adding, removing, and tracking status effects. Gameplay …
Read More »XML Read Save
Description Xml file and text read and write operations Documentation: English
Read More »Landscape Combinator
Description Landscape Combinator is an Unreal Engine 5.6 plugin that lets you create landscapes from real-world data in a few simple steps: Create landscapes from real-world heightmaps (with a basic landscape material to visualize them), Create landscape splines from OSM data. Automatically generate buildings using splines representing buildings outlines in OSM, Add procedural foliage (such as forests) based on OSM …
Read More »Advanced Flock System – Multithreaded Fish AI and Reactive School Behavior
Description 🎬🔥Video from Flock Swarm System PACK 🎬Video |🎬Video 2 |🎬Video 3 |🎬Video 4 💥BPS ASSETS | Fish Pack 1 | Fish Pack 2 📙Documentation |📶Discord Advanced Flock System: Realistic Fish School Simulation Made Easy and Efficient! This plugin is perfect for creating a realistic fish school simulation. It is easy to use and utilizes multithreading for high performance. …
Read More »Sound Sense PRO – Stealth AI: Sound Propagation, Player & NPC Hearing Simulation
Description 🎬DEMO VIDEO 📙Documentation |📶|💥BPS ASSETS 🔥Sound Sense PRO – Sound Propagation & Hearing Simulation for Stealth Summary. Sound Sense PRO simulates how sound travels through a level: distance falloff, occlusion by materials, and transmission through openings (windows, doors). NPCs (or any actors) can “hear” sounds via a receiver component and react based on intensity and path. Works for …
Read More »Runtime Text To Speech (Real-Time, Offline, Streaming TTS)
ℹ️ Note: The images with plugin examples and the demo project were created using the Runtime Audio Importer plugin. So, to follow these examples, you will need to install that plugin as well. However, you can also implement your own audio input solution without using it. 🗣️ Transform your game with real-time, offline, cross-platform text-to-speech synthesis! No internet, no …
Read More »Cross-Platform Voice Chat Pro
Description With this plugin, you can easily integrate multiplayer voice chat communication in Blueprint or C++ : Global voice chat in a lobby for example Proximity voice chat like in PUBG Team voice chat like in Counter Strike, Fortnite Cross-platform Windows / Android / iOS / Oculus Quest 1, 2, 3 / Oculus Rift Mute, Choose microphone input, Microphone …
Read More »Collision Settings Debugger
Description Do you know the feeling, when you configure collisions and nothing works as expected? Yes, me too. This is why I created this plugin. It adds a “Collision'” debug category (on the gameplay debugger), that prints collision settings for primitive components. Additionally, it gives you some bp nodes to easily query and print collision setup. Documentation I use …
Read More »Easy Static Mesh Deformation Component
Description Easy Static Mesh Deformation Component The Easy Static Mesh Deformation Component plugin is the extension component for visual damage simulations for your existing vehicle systems. Easy to integrate through our component structure, just pull it in and get started. In addition to the component you get an editor utility with which you can easily prepare your static meshes …
Read More »Customizable Interaction Plugin
Description Showcase Video | Example Project | | Customizable Interaction Plugin introduces an easily implementable interaction plugin, encompassing numerous customization choices. These include various interaction modes, distinct detection modes, a customizable widget, and much more. Written entirely in C++, Customizable Interaction Plugin was developed to achieve maximum optimization while retaining advanced customization options.
Read More »Dynamic AI System
Dynamic AI System is a flexible and scalable tool for creating complex paths and various actions/behaviors for your NPC. Make them follow paths, do various actions and react to world changes in a simple and easy way. Preview Video Implementation Video Documentation Example Project
Read More »ReScatter
Description I have some good news, you probably remember my tool, Physical Layout. A lot of you are using it to scatter objects physically in your map. It has been downloaded more than 200,000 times. I know it feels good working with it, and sometimes it messed up your maps, but I learned my lessons, and made a totally new …
Read More »World Director NPC PRO – Massive NPC Simulation with Multiplayer & Optimization
Description 🎬Video |🎬 Video with multiplayer |🎬Video 2.0 |🎬Video 2.0_2 |🎬Videos 2.0_3 💥BPS ASSETS 📙Documentation | 🔥The World Director NPC PRO plugin is ideal for creating games where there are many pawns in the world at the same time. The level of your pawns, their location, scale, the rotation will always be preserved, as well as they will always …
Read More »Runtime Files Downloader
Description 🌐 Download Files at Runtime Made Easy! Supercharge your game with seamless runtime file downloading capabilities! Experience fast and reliable HTTP/HTTPS file downloads directly in your game, featuring both storage-based and memory-based downloading options. Perfect for implementing dynamic content loading, mod support, or on-demand asset management systems. The plugin supports downloading content larger than 2GB, unlike the …
Read More »Sky Creator
Description | Development Roadmap | | Other Products Sky Creator is an extensive tool to control dynamic weather and time of day using realistic volumetric clouds, atmosphere and visual effects in Unreal Engine. With a built-in weather preset system you can create endless amounts of different looking weather and lighting conditions and switch any of them in realtime. …
Read More »Runtime Audio Importer
Description 🔊 Advanced runtime audio processing plugin for Unreal Engine Transform your game’s audio capabilities with a comprehensive system for dynamic audio processing, featuring runtime importing, streaming, transcoding, exporting, and real-time microphone capture. From loading diverse audio formats to managing live microphone input, transcoding between formats, and precise audio control – handle all your runtime audio needs with a …
Read More »Audio Analysis Tools (Beat Detection)
Description ⚠️ Warning! The RuntimeAudioImporter plugin is already pre-installed here, so before installing the AudioAnalysisTools plugin, please remove the RuntimeAudioImporter plugin. 🎮 Enhance your game with advanced real-time audio analysis Powered by Fast Fourier Transform (FFT) technology, this plugin transforms any audio input into actionable data for rhythm games, music visualization, or interactive audio experiences. Gain instant access …
Read More »Runtime Audio Importer (MetaSound)
Description ℹ️ Note: If you have the regular RuntimeAudioImporter plugin installed, please remove it before installing the MetaSound version. 🔊 Advanced runtime audio processing plugin for Unreal Engine with MetaSound support Transform your game’s audio capabilities with a comprehensive system for dynamic audio processing, featuring runtime importing, streaming, transcoding, exporting, and real-time microphone capture. From loading diverse audio …
Read More »WindowCapture2D
Description WindowCapture2D WindowCapture2D is a high-performance window capture plugin for Unreal Engine. On Windows, it allows you to capture any window with low latency and high performance, and render the captured image in real-time onto 3D meshes or UMG. This plugin specializes in “real-time transfer of any window and integration into 3D/UMG.” It provides expertise and flexibility especially …
Read More »Runtime Archiver (Zip, Oodle, Tar, LZ4, GZip)
Description 🚀 Effortlessly manage archives in your Unreal Engine projects with Runtime Archiver! Easily archive and unarchive files and directories during runtime with support for popular formats like ZIP, Tar, Oodle, LZ4, and GZip. Fully cross-platform, Runtime Archiver works seamlessly on Windows, Android, Mac, iOS, Linux, and more. With both synchronous and asynchronous workflows, Runtime Archiver offers flexibility for …
Read More »Runtime Speech Recognizer (Real-Time, Offline, AI)
Description ℹ️ Note: The images with plugin examples and the demo project were created using the Runtime Audio Importer plugin. So, to follow these examples, you will need to install that plugin as well. However, you can also implement your own audio input solution without using it. Transform your game with real-time, offline, cross-platform speech recognition powered by OpenAI …
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