Description
🔗 Quick Links
🎮 Playable Demo(From Screenshots)
⚡ V2 Supports Unreal Engine 5.0-Current, V1 Supports Unreal Engine 4.26-4.27
🔥About
With the Ultimate Shooting System, you can quickly set up highly optimized shooting mechanics with multiple layers of polish in just minutes. Built-in C++ for fast performance, it’s designed for seamless integration with Blueprints.
This system keeps your code clean by condensing complex, polished shooting mechanics into a set of simple nodes. Each node offers variations for different weapon types and use cases, such as shotguns, automatic weapons, line traces, projectiles, and shrapnel simulation for explosions. Additionally, each node is highly customizable through the component details panel.
✅ Features:
- Perfect Projectiles: Projectiles that align perfectly with the crosshairs, no matter the situation.
- Quick and Easy Recoil Setup:Effortless recoil configuration for all weapon types.
- Multiple Shooting Mechanics: Supports a variety of shooting methods, including projectiles and line trace mechanics.
- Optimized for Performance: Highly optimized C++ code designed for seamless integration with Blueprints.
- Polish Options: Numerous options for added polish, such as decals (bullet holes), layers of sound effects, particle effects, and quick recoil setup. (Refer to the documentation for a full list.)
- Hover Tooltips: Hover tooltips on all variables and nodes provide clear explanations, making it easy to understand how everything works.
- Native Support for Various Weapons: Supports automatic weapons, grenades with simple shrapnel simulation, shotguns, and single-shot weapons for both line trace and projectile mechanics.
- Wall Penetration Support: Ability to shoot through multiple walls based on weapon type.
- Chaos Destruction Support: Optimized destruction shader for low-performance platforms, supporting Chaos destruction for enhanced realism.
Important Disclaimer: The V2 Update is for 5.0+, UE4 is not supported due to lacking chaos physics capabilities. Assets from screenshots are not included with plugin files. UE4 remains on V1 feature set.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.