Description
Voxy is engineered to empower game developers, artists, and designers to quickly and easily create beautiful, immersive game worlds, leveraging Unreal Engine’s and voxel-based modeling capabilities.
It is designed to perform as fast as possible, and consume as low as possible.
You can have as many volumes (VoxyAsset) as you want and assemble them in a bundle (VoxyBundle).
Creating an Environment or a character is a matter of your imagination to create.
YouTube PlayList / PDF Document
Please make sure the project setting is set to Directx12, and SM6 is enabled.
Features:
- Create voxel assets using various types of tools, such as Brush, Line, Region, Extrude, Bevel, Smooth, Clone, etc
- Voxelizes Meshes and Images
- Creates Voxel Volumes in multi patches, e.g 4×4, 16 Volumes
- Voxelizes Height Map to generate landscapes
- Imports MagicaVoxel’s (.vox) files
- Converts Voxel assets to StaticMesh and Nanite
- Integration with Unreal Engine’s lighting systems including Lumen
- Saves Multiple Volumes(VoxyAssets) in a Bundle (VoxyBundle)
- Provides Voxel editing functions through Blueprint
- Frame Animation
- Voxelizing skeletal mesh and animation into Voxel frame animation
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.