WorldScape Plugin – Making real planets and Endless worlds

Description

DEMO : MOONYOUTUBEDEMO’SMAKE WITH WORLDSCAPE

 

WORLDSCAPE PLUGIN brings Clipmap-based terrain technology to Unreal Engine

 

Create endless optimized PLANETS and LANDSCAPES

 

Unleash the limitless potential of world creation with the Worldscape plugin for Unreal Engine! With its 64-bit precision geometry technology, you can effortlessly craft infinite flat and spherical worlds for your single player or multiplayer game. The instanced and multithreaded procedural foliage generation will bring life to your terrain with ease.

You can also tailor your terrain by importing 8-bit or 16-bit heightmaps and applying them as decals. The customizable noise-based biome system in C++, realistic lighting for planets, procedural surface materials, and custom gravity for planets provide an even more immersive gaming experience.

Don’t wait to dive into the creation of amazing worlds with Worldscape! Purchase the plugin now and explore all the possibilities.

 

If you want to achieve realistic takeoff and landing experiences in your game without the need for loading or transition screens, this plugin is perfect for you.

 

🌍 MAKE A PLANET : HIGHLIGHTING THE PLUG-IN

 

🔗 MORE INFORMATIONS : Documentation

 

Assets Integrations Examples :

  • UltraDynamicSky : Here
  • Ascent Combat Framework v2 : Here
  • ALS Locomotion v4 : Here
  • Oceanology 5 : Here
  • RPG Survival v3 : Here
  • Amazing Sci-Fi Environment and Flying Vol.1 Here / Vol.2 : DEMO’S
  • MGT Gravity Planet Here

 

A major update -> 5.6 / 5.5 / 5.4 / 5.3

 

READY for DedicatedServer & ListenServer


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