This product gives you a huge amount of assets and tools to create your own racetrack environment.
After purchase, you will get a demo scene that showcases how these assets and the custom spline blueprint are used for creating a game-ready racetrack environment.
Here you can join our newly opened Discord channel for live support and discounts.
Technical Details
Features:
- Landscape Edit Layers support on versions 4.26 and above (NOTE: Make sure to write the correct Layer Name in “Landscape Edit Layer Name” , GUIDE)
- Custom spline blueprint to easily make roads and barriers.
- Landscape deformation option in the blueprint
- Real-world scale 3D models
- Landscape material with special parameters, which helps to break the repetition of texture when the camera gets too far
- Possibility to add tire skid marks and wearing on the road with vertex painting (Red and Green channels)
- Material parameters to change the colors of curbs, tribune seats, barriers etc.
Meshes:
- 63 RaceTrack Props
- 49 Tribune Modules
- 41 PitStop Building Modules
- 92 Road and Border Meshes
- 5 Foliage
- 1 Flag Skeletal Mesh with cloth physics (There are 7 flag material instances with different countries)
Collision:
- Most of them are custom-created and optimized collisions. The road meshes use complex collisions in order to make the driving experience as smooth as possible.
LODs:
- Custom and Auto-Generated LODs
Materials:
- 6 Master Materials
- 74 Material Instances
- 17 Material Functions
Textures:
- 151 Textures
- UE4 Packed Textures (BC, N, ORM)
- 512×512, 1024×1024, 2048×2048, 4096×4096
For support feel free to contact
E-mail: cgstuffstudios@gmail.com
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